Hi, I’m Gerard Coloma, a Sydney-based artist specializing in animation backgrounds, props, and concept design. I love translating storyboards into detailed visuals, interpreting briefs such as colour scripts, prop assets and key background art to match line and colour, and developing assets from multiple angles and perspectives in a painterly, stylised vibe.
With a foundation from the University of Technology Sydney and hands-on experience at Flying Bark Productions and Kapwa Studios, I blend 2D and 3D workflows, using tools like Blender, Photoshop, and Procreate, while collaborating closely with art directors and leads to deliver polished, stylised assets that fit the show’s aesthetic.
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• Drawing detailed backgrounds from storyboards
• Interpreting visual briefs such as colour scripts, prop assets and key
background art
• Drawing assets in a variety of angles and perspectives
• Expert use of Photoshop and its library, creating brushes and cutting out
assets for extensive reuse
• Knowledge of production tracking and review tools – Shotgrid and RV
• Adjusting camera shots for prepping of key layout art
• Block out and present concepts to leads and supervisors while addressing
feedback and notes
● Designed Props in multiple angles, hyper-real with stylised hints, accurate enough for 3D department to model after, with careful and precise use of perspective, shape and colour.
● Able to draw a range of extremely detailed props, such as vehicles from trucks to bikes, to appliances and organic items.
● Texture Callouts for texturing department, using abstract shapes to match the show’s stylised reality.
● Used Blender to model objects roughly, to be used as a guide for accurate paint-over. Also contributed to base layout design, placing props in a scene as a guide for the Layout team.
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