Germán Pablo Wachnitz

Available to hire

I am a senior game development leader with over 15 years of experience in Unity development, gameplay systems design, and cross-functional team leadership.

About

I am a senior game development leader with over 15 years of experience in Unity development, gameplay systems design, and cross-functional team leadership. I have a proven track record delivering multi-platform titles, establishing efficient pipelines, and collaborating with external studios.

I excel in mobile games, live ops, performance optimization, AI adoption, and engine upgrades. I am fluent in English and Spanish, with German at a good level, and I enjoy mentoring teams to reach ambitious goals.

  • 17 years' experience
  • Joined October 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Professional Services
  • Education

Work experience· 21 roles

Lead Engineer · TerraBot GamesMar 2024 – Nov 2025 · 1 yr 9 mos

Led a 6-person team and company owners to build a Mobile Games Factory from concept to release; currently working on the second title. Used Unity and C# as main development tools, with PlayFab, Unity Cloud CDN, and Unity Cloud Builds for CI, leveraging AI-powered tools such as Cloud Code and Copilot. Integrated PlayFab, Google Analytics, AppLovin, Adjust, and Firebase; Set up and managed Live Ops; collaborated closely with operations and design teams.

Lead Engineer · Terrabot GamesMar 2024 – Present · 2 yrs 9 mos

Lead a 6-person team to build a Mobile Games Factory from concept to release; currently working on the second title. Primary tools: Unity and C#. Integrated PlayFab, Unity Cloud CDN, and Unity Cloud Builds for CI. Leveraged AI-powered tools (Cloud Code, Copilot) and industry frameworks such as Google Analytics, AppLovin, Adjust, and Firebase. Established and managed LiveOps; collaborated closely with operations and design teams.

Lead Engineer · Terrabot GamesMar 2024 – Present · 2 yrs 9 mos

Lead Engineer responsible for building a Mobile Games Factory from concept to release, collaborating with a six-person team and company owners. Currently working on the second title. Tools: Unity and C#; CI/CD with PlayFab, Unity Cloud CDN, and Unity Cloud Build; integrated PlayFab, Google Analytics, Adjust, and Firebase; set up Live Ops; collaborated with operations and design teams to ship high-quality titles; leveraged AI-powered tools such as Copilot and Cloud Code.

Lead Engineer · Tic Toc GamesSep 2023 – Sep 2023 · 1 mo
Lead Engineer · Tic Toc GamesSep 2023 – Oct 2025 · 2 yrs 2 mos
Lead Engineer · Tic Toc GamesSep 2023 – Oct 2025 · 2 yrs 2 mos
Game Developer - Founder · Portal EntertainmentJul 2021 – Jul 2021 · 1 mo
Game Developer - Founder · Portal EntertainmentJul 2021 – Oct 2025 · 4 yrs 4 mos

Education· 13

Master in Finance · Universidad Torcuato di Tella2011 – 2025
Bachelor's degree in Software Engineering · Technological Institute of Buenos Aires2003 – 2009
Google Project Management Certificate · Google2023 – 2025
Design and Programming of Video Games · National University of Technology2030 – 2025

Certifications and awards· 6

Google Project Management Certificate2023 – 2025
Certified Scrum Master (CSM)2030 – 2025
Google Project Management Certificate2023
Certified Scrum Master (CSM)2030 – 2025

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