A software engineer and designer from Vancouver, BC, blending STEM rigor with artistic curiosity to build people-first, meaningful solutions. I see every opportunity as a fun challenge: a chance to learn something new, collaborate with cool people, and push the boundaries of what we can create together. My approach is holistic and curiosity-fueled, always aiming to deliver products that feel intuitive and delightful. I thrive at the intersection of engineering of UX, feeling comfortable building web sites, phone apps, servers, games, AI chatbots - you name it. Being a half-designer and creator myself, I collaborate easily with designers, PMs, and stakeholders to translate complex requirements into robust, scalable solutions. Whether prototyping in Figma, architecting backend systems, or exploring new tools, I bring systems thinking, calm pragmatism, and a love of learning to every project I undertake. Let's build something great together!

Grigory Gogin

PRO

A software engineer and designer from Vancouver, BC, blending STEM rigor with artistic curiosity to build people-first, meaningful solutions. I see every opportunity as a fun challenge: a chance to learn something new, collaborate with cool people, and push the boundaries of what we can create together. My approach is holistic and curiosity-fueled, always aiming to deliver products that feel intuitive and delightful. I thrive at the intersection of engineering of UX, feeling comfortable building web sites, phone apps, servers, games, AI chatbots - you name it. Being a half-designer and creator myself, I collaborate easily with designers, PMs, and stakeholders to translate complex requirements into robust, scalable solutions. Whether prototyping in Figma, architecting backend systems, or exploring new tools, I bring systems thinking, calm pragmatism, and a love of learning to every project I undertake. Let's build something great together!

Available to hire

A software engineer and designer from Vancouver, BC, blending STEM rigor with artistic curiosity to build people-first, meaningful solutions. I see every opportunity as a fun challenge: a chance to learn something new, collaborate with cool people, and push the boundaries of what we can create together. My approach is holistic and curiosity-fueled, always aiming to deliver products that feel intuitive and delightful.

I thrive at the intersection of engineering of UX, feeling comfortable building web sites, phone apps, servers, games, AI chatbots - you name it. Being a half-designer and creator myself, I collaborate easily with designers, PMs, and stakeholders to translate complex requirements into robust, scalable solutions. Whether prototyping in Figma, architecting backend systems, or exploring new tools, I bring systems thinking, calm pragmatism, and a love of learning to every project I undertake.

Let’s build something great together!

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent
Russian
Fluent

Work Experience

Full Stack Engineer at IxDA
August 1, 2025 - December 31, 2025
Designed and developed a web application to keep the design community informed about the newest AI/ML tools. Used TypeScript / React for the front-end and Node.js with vanilla JavaScript for the back-end, deployed on Google Cloud Platform. Implemented interactive features and authentication flows via a RESTful API with Express to securely perform CRUD operations on Firebase. Led the full development lifecycle from ideation and UX research to prototyping in Figma and building a robust product; introduced deployment scripts to streamline GCP iterations.
AI Lab Engineer at iVizLab
May 1, 2024 - December 31, 2024
Core engineer developing an AI 'virtual human' system for a university lab. Built an end-to-end pipeline on AWS for transcribing user voice input (Transcribe) and generating TTS responses (Polly). Created a compact Python/Quart RESTful API acting as a middleware between AWS and the Unity renderer. Explored multiple LLMs (GPT-4 and open-source options like Mistral, Llama-2) and implemented a RAG-based knowledge augmentation system using LangChain and ChromaDB to enhance responses.
Unreal Engine Developer at Narratic Labs
May 30, 2023 - Present
Indie destruction simulator in Unreal Engine 5; led engineering as the sole developer among a team of six. Implemented a novel real-time destruction system based on Voronoi diagrams and integrated gameplay modules (player, attacks, enemies, AI) with careful architectural relationships. Tailored interfaces for team members and iterated based on ongoing feedback to ensure cohesive, extensible systems.

Education

Interactive Arts + Technology at Simon Fraser University
September 6, 2018 - June 1, 2025
Bachelor of Science

Qualifications

Dean's Honour Roll
January 1, 2024 - January 1, 2025

Industry Experience

Software & Internet, Media & Entertainment, Education, Gaming, Professional Services
    paper Motion Capture Library (Web App)

    Developed a web application similar to Mixamo for browsing and searching 3D animations, utilizing TypeScript/React for the front-end and Node.js/MongoDB for the backend with a RESTful API via Express.js. Learned Three.JS and Tailwind CSS quickly, leveraging 7+ years of HTML, CSS, and JavaScript experience. Collaborated effectively with UX designers and the project manager to ensure accurate interpretation of specifications, contributing beneficial ideas. The app is anticipated to serve thousands of students and industry users post-launch.