Hello! I'm Giorgio D'Ambrogio, i am a 3D Artist with a background in architectural design and a strong interest in visual storytelling through digital environments. My work spans architectural visualization, environment creation, and personal design projects, combining technical precision with a careful attention to composition, lighting, and materials. I enjoy translating ideas, references, and design concepts into clear visual experiences, always balancing aesthetic quality with efficient workflows. Whether working on architectural spaces, visual studies, or hard-surface assets, my goal is to create images and models that communicate ideas effectively

Giorgio DAmbrogio

Hello! I'm Giorgio D'Ambrogio, i am a 3D Artist with a background in architectural design and a strong interest in visual storytelling through digital environments. My work spans architectural visualization, environment creation, and personal design projects, combining technical precision with a careful attention to composition, lighting, and materials. I enjoy translating ideas, references, and design concepts into clear visual experiences, always balancing aesthetic quality with efficient workflows. Whether working on architectural spaces, visual studies, or hard-surface assets, my goal is to create images and models that communicate ideas effectively

Available to hire

Hello! I’m Giorgio D’Ambrogio, i am a 3D Artist with a background in architectural design
and a strong interest in visual storytelling through digital
environments.
My work spans architectural visualization, environment
creation, and personal design projects, combining technical
precision with a careful attention to composition, lighting,
and materials.
I enjoy translating ideas, references, and design concepts
into clear visual experiences, always balancing aesthetic
quality with efficient workflows. Whether working on
architectural spaces, visual studies, or hard-surface assets,
my goal is to create images and models that communicate
ideas effectively

See more

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Italian
Fluent
English
Advanced
Spanish; Castilian
Beginner

Work Experience

3D Generalist at Playsys
March 6, 2025 - Present
Creation of optimized 3D models for game engines. Design and development of immersive environments. Level and environment design aligned with the artistic direction.
Stage at Solid S.R.L, Milano
June 30, 2023 - July 10, 2025
Development of architectural concepts and production of technical documents (CAD drawings, construction details). 3D modeling of architectural projects for analysis and presentations. Creation of photorealistic renderings.
Volunteer at Associazione culturale Mondo delle uoVa, Arosio
September 1, 2018 - Present
Organization of music events and art exhibitions, management of booking and maintenance of rehearsal rooms.

Education

Bachelor degree in Architectural Design at Politecnico di Milano
September 14, 2020 - September 28, 2023
Diploma di Liceo Scientifico at Istituto “Antonio Sant’Elia”, Cantù
September 1, 2013 - July 31, 2018

Qualifications

3D Animation and Modeling Specialist
November 1, 2024 - July 10, 2025

Industry Experience

Gaming, Media & Entertainment, Real Estate & Construction, Non-Profit Organization, Professional Services
    Residential Office.
    3D Artist & Designer: Giorgio D’Ambrogio Project Type: Private Commission / Residential Office Location: Lombardy, Italy Project Year: 2026 Software Used: AutoCAD, Blender, V-Ray, Photoshop, Illustrator THE TASK: The client approached the designer with the need to transform a standard residential room into a highly productive, two station smart working hub. The primary challenge was spatial management: accommodating two separate, fully equipped desks and a generous wardrobe system with a constrained square footage, all while preserving comfortable spatial clearance and fluid walkways. THE DESIGN The project embraces a refined, contemporary palette centered around warm greige tones and custom-tailored cabinetry. Natural, tactile materials—including honey-toned oak flooring and rich cognac leather seating—were introduced to soften the workspace’s clean lines, creating an inviting and cozy atmosphere flooded with soft light, ideal for long and focused working sessions.
    Gameboy Advance sp animation
    The goal of the project was to make a photorealistic animation of a Gameboy. EI've done the model from scratch with texturing and the animation in Blender.