My name is Ivan Grebenshikov, I'm a fine arts, 3D and graphic design artist based in Switzerland I've a carrier basis in all sorts of creative work: award winning Fine Arts artist, professional graphic designer and a 3D specialist, a "one man army" (generalist), I'm able to manage a whole pipeline of production from ideation, to TD, to production and postproduction. Graphics, illustration, 3D modeling and sculpting, VFX, animation, rendering etc. are my bread and butter. Important thing: I'm one of a kind, able to put your work in context and start from your needs and not from employment standards. I've been in the field for more than 20 years now: I've got an artistic background first, with graduation at the Milan's Fine Arts Academy (Painting), and then worked extensively in the fields of fine arts, graphic design and 3D modeling and look development. Besides from classical drawing and painting, I'm "fluent" in pretty much whole of the DCC software's spectrum with specialization in Adobe Suite (mostly Photoshop+Illustrator) and 3d software of likes of Houdini, Cinema 4d, Blender, Zbrush, Substance Painter etc. + renderers such as Arnold, Keyshot and Mantra. What expects you if you work with me is technical quality of work, speed and effectivity of the execution and original ideas for your projects! Please check my portfolio for examples of works (links provided below). --- **Employment and project experience** **Senior Graphic Designer** UZH Zurich _January 2018 - Now_ **Independent artist** _January 2010 - December 2017_ --- **Qualifications and education** _BA in Fine Arts_ at Brera's Academy of Fine Arts, Milan _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_WWW

My name is Ivan Grebenshikov, I'm a fine arts, 3D and graphic design artist based in Switzerland I've a carrier basis in all sorts of creative work: award winning Fine Arts artist, professional graphic designer and a 3D specialist, a "one man army" (generalist), I'm able to manage a whole pipeline of production from ideation, to TD, to production and postproduction. Graphics, illustration, 3D modeling and sculpting, VFX, animation, rendering etc. are my bread and butter. Important thing: I'm one of a kind, able to put your work in context and start from your needs and not from employment standards. I've been in the field for more than 20 years now: I've got an artistic background first, with graduation at the Milan's Fine Arts Academy (Painting), and then worked extensively in the fields of fine arts, graphic design and 3D modeling and look development. Besides from classical drawing and painting, I'm "fluent" in pretty much whole of the DCC software's spectrum with specialization in Adobe Suite (mostly Photoshop+Illustrator) and 3d software of likes of Houdini, Cinema 4d, Blender, Zbrush, Substance Painter etc. + renderers such as Arnold, Keyshot and Mantra. What expects you if you work with me is technical quality of work, speed and effectivity of the execution and original ideas for your projects! Please check my portfolio for examples of works (links provided below). --- **Employment and project experience** **Senior Graphic Designer** UZH Zurich _January 2018 - Now_ **Independent artist** _January 2010 - December 2017_ --- **Qualifications and education** _BA in Fine Arts_ at Brera's Academy of Fine Arts, Milan _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_WWWW

Bio

Available to hire


Standard Rate:
$200 per day ($25 per hour)

My name is Ivan Grebenshikov, I’m a fine arts, 3D and graphic design artist based in Switzerland

I’ve a carrier basis in all sorts of creative work: award winning Fine Arts artist, professional graphic designer and a 3D specialist, a “one man army” (generalist), I’m able to manage a whole pipeline of production from ideation, to TD, to production and postproduction. Graphics, illustration, 3D modeling and sculpting, VFX, animation, rendering etc. are my bread and butter. Important thing: I’m one of a kind, able to put your work in context and start from your needs and not from employment standards.

I’ve been in the field for more than 20 years now: I’ve got an artistic background first, with graduation at the Milan’s Fine Arts Academy (Painting), and then worked extensively in the fields of fine arts, graphic design and 3D modeling and look development.

Besides from classical drawing and painting, I’m “fluent” in pretty much whole of the DCC software’s spectrum with specialization in Adobe Suite (mostly Photoshop+Illustrator) and 3d software of likes of Houdini, Cinema 4d, Blender, Zbrush, Substance Painter etc. + renderers such as Arnold, Keyshot and Mantra.

What expects you if you work with me is technical quality of work, speed and effectivity of the execution and original ideas for your projects!
Please check my portfolio for examples of works (links provided below).


Employment and project experience

Senior Graphic Designer UZH Zurich
January 2018 - Now

Independent artist
January 2010 - December 2017


Qualifications and education
BA in Fine Arts at Brera’s Academy of Fine Arts, Milan

Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup


Skills

adobe photoshop
Adobe Premiere Pro
Su
Substance Painter
3D
3D Model
Il
Illustration
More ▼

Experience Level

adobe photoshop
Expert
Adobe Premiere Pro
Expert
Substance Painter
Expert
3D Model
Expert
Illustration
Expert
Motion Graphic
Expert
Web Design
Expert
3D Design
Expert
3D Animation
Expert
Autodesk Maya
Expert
Adobe illustrator
Expert
Affinity Photo
Expert
blender
Expert
Animation
Expert
MAXON Cinema 4D
Expert
Adobe InDesign
Intermediate
DaVinci Resolve Studio
Intermediate
Unity
Intermediate
C++
Beginner

Language

English
Advanced
German
Advanced
Italian
Fluent
Russian
Fluent
French
Beginner

Industry Experience

Software & Internet, Other, Computers & Electronics, Professional Services
    uniE613 medifast
    Part of a contest on Freelancer, this has been a logo for a medical supplies company, Medifast. The project consisted of creating a full branding package, including a 3D model on which the logo has been defined, a main logo with variations and graphical and simplified versions of the same. (please download the attached file - you need to remove back ticks from the file's name in order to open it) #logo #graphicdesigner #branding #illustrator #designerWW
    uniE621 setup
    series of setups - personal project studies of modeling/sculpting and rendering/texturing check https://www.twine.net/signin for moreWW
    uniE621 setup3
    from 'setups' series - personal project studies of modeling/sculpting and rendering/texturing check https://www.twine.net/signin for moreWW
    uniE621 setup2
    from 'setups' series - personal project studies of modeling/sculpting and rendering/texturing check https://www.twine.net/signin for moreWW

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