Available to hire
It started with a controller in my hands and an ear tuned to every bit of sound—whether it was the ocarina in Zelda, the hidden tracks on my WarCraft II disc, or the secret groove menu of Donkey Kong Country. Now, I’m a game and app composer who brings worlds to life through music—turning gameplay into story and sound into strategy.
From sketching themes to final mixes, I create scores that level up emotion, immersion, and fun. I’m collaborative, quick, and always ready to press ‘start’ on the next creative quest.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Composer; Audio Engineer at CurrDev Media
December 31, 2019 - September 29, 2025Composer and audio engineer for media projects.
Composer II, Wwise Implementation at Music Masters
June 1, 2022 - PresentScored and implemented audio for video game/app projects, leveraging Wwise for adaptive cues and integration.
Composer at Curse of the Werehuahua
April 1, 2022 - September 29, 2025Composed music for a feature film, shaping mood and orchestration to support storytelling.
Audio Engineer at CurrDev Media
January 1, 2019 - September 29, 2025Audio engineering and production for multimedia projects; supported production workflows.
Composer at Curse of the Werehuahua [Film]
June 1, 2022 - PresentScored original music for a film project.
Senior Composer at Connect, Inc. [Video Game]
July 1, 2020 - PresentLed musical direction and composition for video game projects.
Track Producer at Player Experience [Video Game Music Arrangements]
April 1, 2022 - PresentProduced and arranged music tracks for video game experiences.
Track Producer at Materia Collective
July 1, 2019 - PresentProduced tracks for music releases and collaborations.
Composer, Sound Designer, MIDI Mockup at Charlie Mike [Short Film]
March 1, 2019 - PresentComposed music, designed sound, and provided MIDI mockups for a short film.
Composer, Sound Designer at Mow N Go Racing [Video Game]
January 1, 2019 - September 29, 2025Created music and sound design for a racing video game.
Composer, Sound Designer at Global Game Jam
November 1, 2018 - PresentContributed music and sound design for a Global Game Jam entry.
Composer, Audio Engineer at CurrDev Media
January 1, 2016 - September 29, 2025Audio programming, recording, and engineering for media projects.
Education
Master of Music: Film Scoring Composition at Pacific Northwest Film Scoring Program at SFI
January 1, 2019 - September 29, 2025Bachelor of Musical Arts: Composition, Film Cluster at Brigham Young University - Idaho
January 11, 2030 - January 1, 2016Master of Music: Film Scoring Composition at Pacific Northwest Film Scoring Program at SFI
January 11, 2030 - January 1, 2019Bachelor of Musical Arts: Composition, Film Cluster at Brigham Young University - Idaho
January 11, 2030 - January 1, 2016Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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