It started with a controller in my hands and an ear tuned to every bit of sound—whether it was the ocarina in Zelda, the hidden tracks on my WarCraft II disc, or the secret groove menu of Donkey Kong Country. Now, I’m a game and app composer who brings worlds to life through music—turning gameplay into story and sound into strategy. From sketching themes to final mixes, I create scores that level up emotion, immersion, and fun. I’m collaborative, quick, and always ready to press 'start' on the next creative quest.

Gregory Warren Blunt

It started with a controller in my hands and an ear tuned to every bit of sound—whether it was the ocarina in Zelda, the hidden tracks on my WarCraft II disc, or the secret groove menu of Donkey Kong Country. Now, I’m a game and app composer who brings worlds to life through music—turning gameplay into story and sound into strategy. From sketching themes to final mixes, I create scores that level up emotion, immersion, and fun. I’m collaborative, quick, and always ready to press 'start' on the next creative quest.

Available to hire

It started with a controller in my hands and an ear tuned to every bit of sound—whether it was the ocarina in Zelda, the hidden tracks on my WarCraft II disc, or the secret groove menu of Donkey Kong Country. Now, I’m a game and app composer who brings worlds to life through music—turning gameplay into story and sound into strategy.
From sketching themes to final mixes, I create scores that level up emotion, immersion, and fun. I’m collaborative, quick, and always ready to press ‘start’ on the next creative quest.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Composer; Audio Engineer at CurrDev Media
December 31, 2019 - September 29, 2025
Composer and audio engineer for media projects.
Composer II, Wwise Implementation at Music Masters
June 1, 2022 - Present
Scored and implemented audio for video game/app projects, leveraging Wwise for adaptive cues and integration.
Composer at Curse of the Werehuahua
April 1, 2022 - September 29, 2025
Composed music for a feature film, shaping mood and orchestration to support storytelling.
Audio Engineer at CurrDev Media
January 1, 2019 - September 29, 2025
Audio engineering and production for multimedia projects; supported production workflows.
Composer at Curse of the Werehuahua [Film]
June 1, 2022 - Present
Scored original music for a film project.
Senior Composer at Connect, Inc. [Video Game]
July 1, 2020 - Present
Led musical direction and composition for video game projects.
Track Producer at Player Experience [Video Game Music Arrangements]
April 1, 2022 - Present
Produced and arranged music tracks for video game experiences.
Track Producer at Materia Collective
July 1, 2019 - Present
Produced tracks for music releases and collaborations.
Composer, Sound Designer, MIDI Mockup at Charlie Mike [Short Film]
March 1, 2019 - Present
Composed music, designed sound, and provided MIDI mockups for a short film.
Composer, Sound Designer at Mow N Go Racing [Video Game]
January 1, 2019 - September 29, 2025
Created music and sound design for a racing video game.
Composer, Sound Designer at Global Game Jam
November 1, 2018 - Present
Contributed music and sound design for a Global Game Jam entry.
Composer, Audio Engineer at CurrDev Media
January 1, 2016 - September 29, 2025
Audio programming, recording, and engineering for media projects.

Education

Master of Music: Film Scoring Composition at Pacific Northwest Film Scoring Program at SFI
January 1, 2019 - September 29, 2025
Bachelor of Musical Arts: Composition, Film Cluster at Brigham Young University - Idaho
January 11, 2030 - January 1, 2016
Master of Music: Film Scoring Composition at Pacific Northwest Film Scoring Program at SFI
January 11, 2030 - January 1, 2019
Bachelor of Musical Arts: Composition, Film Cluster at Brigham Young University - Idaho
January 11, 2030 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services