I'm a passionate game developer and storyteller dedicated to creating immersive experiences for players. I believe in the power of storytelling to connect people and provide joy through interactive narratives. With a strong foundation in computer science and hands-on experience in game development, I'm committed to helping teams bring their visions to life and grow alongside them.

Hannah Kloss-Gleason

I'm a passionate game developer and storyteller dedicated to creating immersive experiences for players. I believe in the power of storytelling to connect people and provide joy through interactive narratives. With a strong foundation in computer science and hands-on experience in game development, I'm committed to helping teams bring their visions to life and grow alongside them.

Available to hire

I’m a passionate game developer and storyteller dedicated to creating immersive experiences for players. I believe in the power of storytelling to connect people and provide joy through interactive narratives. With a strong foundation in computer science and hands-on experience in game development, I’m committed to helping teams bring their visions to life and grow alongside them.

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Experience Level

Expert
Expert
Expert
Intermediate

Work Experience

Vice Programming Lead (Previously Programmer Intern) at T’sarE LLC
March 1, 2024 - Present
Coordinated and facilitated AnimNotify Events. Developed Dice Actor. Developed enemy movements and behavior. Improved working knowledge of Animation Blueprints and Dot Products. Researched Navigation Meshes. Led weekly meetings for programmers’ questions.
Programming Team Lead (Previously Game Developer) at InOrbit Systems
October 31, 2024 - July 12, 2025
Adjusted Lyra Multiplayer Code for goal adaptation and game enhancement. Conducted research to support team members and troubleshoot hurdles. Developed gameplay mechanics in Unreal Engine using Blueprints for character development and enhancement. Utilized Sourcetree for team efficiency and efficacy. Worked in a new game development team to release the result in the designated time of the Roadmap.
Virtual Reality Development Intern at Resilience, Inc.
July 31, 2022 - July 12, 2025
Programmed switches for a spaceship. Updated existing scripts done by previous employees. Provided voice acting for a Unity game. Utilized PlasticSCM to create social and emotional learning experiences through creative and innovative forms. Onboarded and advised the next intern for adaptations and insights of future work. Revised training folder to provide easier to navigate assistance for other future employees.
Programming Team Lead (Previously Game Developer) at InOrbit Systems
July 1, 2023 - October 1, 2024
Adjusted multiplayer code for enhanced gameplay, developed mechanics in Unreal Engine, and supported team members in troubleshooting.
Vice Programming Lead at T’sarE LLC
March 1, 2024 - January 1, 2026
Coordinated and facilitated AnimNotify Events, developed Dice Actor, improved enemy behavior, enhanced knowledge of Animation Blueprints, and led weekly programming meetings.
Programming Team Lead at InOrbit Systems
July 1, 2023 - October 1, 2024
Adjusted Lyra Multiplayer Code, conducted research for troubleshooting, developed gameplay mechanics using Blueprints, and ensured team efficiency.

Education

B.A. in Computer Science at University at Buffalo
August 1, 2019 - May 31, 2023
B.A. in Computer Science at University at Buffalo
August 1, 2019 - May 1, 2023
Certificate in Game Studies at University at Buffalo
August 1, 2019 - May 1, 2023
B.A. in Computer Science at University at Buffalo
August 1, 2019 - May 1, 2023
Certificate in Game Studies at University at Buffalo
August 1, 2019 - May 1, 2023
B.A. in Computer Science at University at Buffalo
August 1, 2019 - May 1, 2023
Certificate in Game Studies at University at Buffalo
August 1, 2019 - May 1, 2023

Qualifications

Phi Beta Kappa Member
January 11, 2030 - July 12, 2025
Phi Beta Kappa Member
January 11, 2030 - January 5, 2026
Phi Beta Kappa Member
January 11, 2030 - February 1, 2026
Phi Beta Kappa Member
January 11, 2030 - April 16, 2026

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet