Hi, I’m Trung Hoang, a Boston-based technical artist and 3D designer blending industrial design with immersive real-time experiences. I bring 4+ years of real-time production experience and a strong foundation in traditional art, with a passion for turning concepts into production-ready assets in Unreal Engine 5. I enjoy transforming ideas into visually rich, optimized experiences while collaborating closely with design and engineering teams to optimize workflows and performance.
I’m skilled at bridging design and development—from concept and modeling to animation, rigging, materials, and VFX—while maintaining flexibility and strong version control. I thrive on creating believable digital environments and interactive experiences, and I’m always learning new tools to push the boundaries of what’s possible in real-time production.
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