This project took me 2 full months of dedicated work, and I created everything entirely from scratch — no asset libraries, no AI-generated content. It was just me, my imagination, and the tools I had. It wasn’t easy; working solo on something this ambitious was a real challenge, especially during a difficult period in my life.
you can show full project here : https://www.twine.net/signin
The concept of this scene — a mysterious, ancient world where a giant turtle sleeps — is something I’ve had in my mind for years. I always imagined it as a magical moment, and I promised myself that one day I would bring it to life. This is that day.
I know this project still has areas to improve — lighting, colors, technical polish — but considering the time, tools, and circumstances, I’m really grateful for what I was able to achieve. The real joy, for me, is in building a world from nothing, exactly as I imagined it. That’s the magic of 3D art.
Software used: ZBrush, Maya, Blender, Substance Painter, Unreal Engine 5.…This project took me 2 full months of dedicated work, and I created everything entirely from scratch — no asset libraries, no AI-generated content. It was just me, my imagination, and the tools I had. It wasn’t easy; working solo on something this ambitious was a real challenge, especially during a difficult period in my life.
you can show full project here : https://www.twine.net/signin
The concept of this scene — a mysterious, ancient world where a giant turtle sleeps — is something I’ve had in my mind for years. I always imagined it as a magical moment, and I promised myself that one day I would bring it to life. This is that day.
I know this project still has areas to improve — lighting, colors, technical polish — but considering the time, tools, and circumstances, I’m really grateful for what I was able to achieve. The real joy, for me, is in building a world from nothing, exactly as I imagined it. That’s the magic of 3D art.
Software used: ZBrush, Maya, Blender, Substance Painter, Unreal Engine 5.WW…