Available to hire
Dedicated and hardworking game developer with a passion for creating innovative games.
I thrive both independently and in team environments, always eager to learn and take on new challenges. With strong communication skills and a creative mindset, I aim to build a versatile career in the gaming and creative industries.
I have hands-on experience with programming game mechanics, level design, and marketing strategies, and I enjoy collaborating with cross-functional teams to bring ideas to life. Game engines include Unity, Unreal Engine 4/5 & Godot 4. I look forward to growing my portfolio and making a meaningful impact in the world of game development.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Language
English
Fluent
Work Experience
Junior Game Developer at Gamecrafters’ Collective
January 1, 2024 - June 21, 2024Working on game mechanics for a mobile top-down puzzle game using Unity and C#, and on game mechanics and level design for a PC horror game using Unreal Engine 5, both under NDA. Assisting with ideation, pre-MVP, marketing phases, creating game design documents, system diagrams, playtesting, and social media posts. Utilizing GitHub for version control and ClickUp for agile project management. This role has enhanced my coding cleanliness, debugging, optimization, problem-solving skills, and overall professional growth.
Freelance Video Game Trailer Assistant at TrailerFarm
January 1, 2020 - December 31, 2020Assisted in the making of the Gundam Evolution trailer by playing an early version of the game to allow recording of gameplay footage.
Junior Game Developer at Gamecrafters’ Collective
January 1, 2024 - June 20, 2024Working on game mechanics for a mobile top-down puzzle game using Unity and C#, and on game mechanics and level design for a PC horror game using Unreal Engine 5, both under NDA. Assisting with ideation, pre-MVP, and marketing phases, engaging in cross-functional group discussions, creating game design documents, system diagrams, playtesting, and social media posts. Using GitHub for version control and ClickUp for agile project management. This role has improved code cleanliness, debugging, optimization, problem-solving skills, and overall development abilities.
Freelance Video Game Trailer Assistant at TrailerFarm
January 1, 2020 - December 31, 2020Assisted in the making of the Gundam Evolution trailer by playing an early version of the game to allow gameplay footage recording by another member.
Education
MA Games Design at University of the Arts London
January 1, 2023 - December 31, 2024Bachelor of Science Honours at University of East London
January 1, 2019 - December 31, 2023Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
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