I’m a lifelong gamer with a strong interest in how games are built, tested, and improved. I have a background in marketing and managerial informatics, with hands-on experience in analyzing systems, spotting inconsistencies, and communicating feedback clearly to different teams.
I’ve grown up playing games across multiple genres and platforms, which has given me a good sense of gameplay flow, balance, UI clarity, and what breaks immersion for players. I’m especially attentive to bugs, edge cases, and small details that affect user experience, and I’m comfortable documenting issues in a structured, reproducible way.
Beyond gaming, I’ve worked in fast-paced, detail-oriented environments where reliability, clear communication, and meeting deadlines matter. What sets me apart is that I approach testing from both a player’s perspective and a system-level mindset, always focused on helping the final product feel polished, stable, and enjoyable.
I’m motivated, curious, and eager to grow within the game development and QA space
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