Available to hire
Hi, I’m Jack Anderson, a VFX Artist specializing in real-time effects and VR visuals. I’m driven by a strong eagerness to learn, a friendly attitude, and clear communication, with a goal to be proud of every project I contribute to.
Currently at nDreams, I’ve shipped award-winning titles like Synapse and Ghostbusters: Rise of the Ghost Lord and led VFX work on Wreckin’ Raccoon. Previously, I began my career at Interior/Night as a Junior VFX Artist, where I honed Unity workflows, VFX pipelines, and tools like EmberGen and After Effects.
Experience Level
Expert
Expert
Intermediate
Intermediate
Work Experience
VFX Artist at nDreams
January 1, 2023 - PresentDeveloped and shipped real-time VFX for VR titles, focusing on performance optimization and efficient communication within a multidisciplinary team. Contributed to two shipped games—Synapse and Ghostbusters: Rise of the Ghost Lord—including proton beam effects. Recently served as the sole VFX artist for Wreckin’ Raccoon, delivering polished effects across levels and gameplay.
Junior VFX Artist at Interior/Night
June 1, 2022 - September 1, 2022Gained experience in the games industry with Unity-based VFX pipelines; implemented and iterated on particle effects, and experimented with EmberGen fluid simulations and light After Effects tasks.
Education
BTEC Level 3 90-Credit Diploma at South Essex College
September 1, 2017 - July 1, 2018BTEC Level 3 Extended Diploma at South Essex College
September 1, 2018 - June 1, 2019BA (Hons) The Art of Video Games at Escape Studios University
September 1, 2019 - May 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Intermediate
Intermediate
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