Hi, I’m Jack Lindsay, a sound designer and audio editor with a passion for cross-disciplinary collaboration across film, games, and social media content. I bring a meticulous ear for detail, a strong work ethic, and a curiosity-driven approach to every project. I thrive in fast-paced environments and enjoy solving creative problems through sound, whether in the studio or remotely with diverse teams. From shaping episodes for LSE’s podcasts to crafting promotional soundscapes for campaigns and mini-series, I love blending diegetic Foley, experimental design, and generative techniques to support visuals and storytelling. I’m always eager for new challenges and opportunities to grow as a practitioner, and I value clear communication, iteration, and delivering with integrity.

Jack Lindsay

Hi, I’m Jack Lindsay, a sound designer and audio editor with a passion for cross-disciplinary collaboration across film, games, and social media content. I bring a meticulous ear for detail, a strong work ethic, and a curiosity-driven approach to every project. I thrive in fast-paced environments and enjoy solving creative problems through sound, whether in the studio or remotely with diverse teams. From shaping episodes for LSE’s podcasts to crafting promotional soundscapes for campaigns and mini-series, I love blending diegetic Foley, experimental design, and generative techniques to support visuals and storytelling. I’m always eager for new challenges and opportunities to grow as a practitioner, and I value clear communication, iteration, and delivering with integrity.

Available to hire

Hi, I’m Jack Lindsay, a sound designer and audio editor with a passion for cross-disciplinary collaboration across film, games, and social media content. I bring a meticulous ear for detail, a strong work ethic, and a curiosity-driven approach to every project. I thrive in fast-paced environments and enjoy solving creative problems through sound, whether in the studio or remotely with diverse teams.

From shaping episodes for LSE’s podcasts to crafting promotional soundscapes for campaigns and mini-series, I love blending diegetic Foley, experimental design, and generative techniques to support visuals and storytelling. I’m always eager for new challenges and opportunities to grow as a practitioner, and I value clear communication, iteration, and delivering with integrity.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Sound Designer at Jeffrey Campbell
September 1, 2025 - October 14, 2025
Sound design for ‘Waiting for an Eternity’ and ‘Breakfast’ promotional short films for Jeffrey Campbell campaigns, directed by Frances O’Sullivan generating 160,000+ views on Instagram. Incorporated diegetic Foley and sound design to support visual media. Worked remotely as part of a diverse creative team with regular communication via Microsoft Teams and Zoom. Produced written conceptual audio treatment with proposed sound palette, style and tone.
Sound Designer at Dazed Digital
October 1, 2024 - Present
Sound design for Dazed Halloween mini series directed by Frances O’Sullivan starring Cindy Kimberly (7+ million Instagram followers) generating 2 million+ views on Instagram. Projects: ‘Headache’ and ‘Something So Bad’. Utilised field recordings and experimental sound design to create immersion and continuity across series. Created clip-based audio for a short-form Instagram post (300,000+ views). Worked remotely and collaborated with a diverse creative team, communicating regularly via Microsoft Teams and Zoom to share audio treatment and receive feedback on updated project versions. Featured on Dazed Beauty website and Instagram (390,000 followers).
Composer at Oh Look! I’m Leaking: Dysmorphia Into Metamorphosis
September 1, 2024 - Present
Produced long-form soundscapes with a focus on nature, ethereality and organic movement to accompany RCS Contemporary Performance Practice graduate Florence Logan's residency at Tramway, Glasgow. Utilised experimental generative production techniques to create free-flowing and continuous compositions. Shared audio treatments and project updates remotely and in-person over the course of the residency.
Sound Designer at Frisson Between Us (short film)
April 1, 2024 - Present
Sound design and additional scoring for short film directed and produced by Amy Lindsay. Reworked score and final mix into live score/performance during premiere screening at SCRT (190,000+ Instagram followers).
Freelance Field Recordist + Asset Creator at No Code Studios
January 1, 2024 - Present
Conducted a range of field recordings in and around Glasgow using professional recording equipment. Developed a comprehensive sample library for Silent Hill:Townfall, communicating at all times with Audio Lead. Completed project in a fast 2-day turnaround.
Intern at Instruo Modular Synthesisers
April 1, 2023 - Present
Sample library creation for ‘Arbhar’ granular synthesis module during beta testing. Record label compilation music contribution, appearing on ‘Instruō Superbooth23: THE MOVIE’ (3,500 views on YouTube). Comprehension of module functionalities through module soldering, testing and VCV Rack use.
Shop Assistant at Roots, Fruits and Flowers
November 1, 2023 - Present
Operate EPOS systems, complete daily reconciliation reports, handle transactions, maintain stock inventory and shop cleanliness. Provide personal and welcoming shopping experiences to customers and develop strong relationships with colleagues. Regularly interact and form relationships with suppliers specialising in organic and sustainable produce.
Podcast Editor at London School of Economics and Political Science (LSE)
October 1, 2025 - November 25, 2025
Audio editing and clean-up of episodic podcasts, ensuring uniformity and adherence to streaming platform standards. Fast turnaround and regular communication with podcast producers and guests via Zoom and Outlook.
Sound Designer at Jeffrey Campbell
September 1, 2025 - September 1, 2025
Sound design for ‘Waiting for an Eternity’ and ‘Breakfast’ promotional short films; incorporated diegetic Foley and sound design to enforce visual media. Remote collaboration with a diverse creative team; produced written conceptual audio treatment with proposed sound palette, style and tone.
Sound Designer at Dazed Digital
October 1, 2024 - October 1, 2024
Sound design for Dazed Halloween mini-series directed by Frances O’Sullivan, including ‘Headache’ and ‘Something So Bad’; utilised field recordings and experimental sound design to create immersion and continuity; created clip-based audio for a short-form Instagram post.
Composer at Oh Look! I’m Leaking: Dysmorphia Into Metamorphosis
September 1, 2024 - September 1, 2024
Produced long-form soundscapes with a focus on nature, ethereality and organic movement to accompany Florence Logan's residency; utilised experimental and generative production techniques to create free-flowing compositions.
Sound Designer at Frisson Between Us
April 1, 2024 - April 1, 2024
Sound design and additional scoring for short film; reworked score and final mix into live score/performance during premiere screening at SCRT.
Freelance Field Recordist + Asset Creator at No Code Studios
January 1, 2024 - January 1, 2024
Conducted field recordings in and around Glasgow using professional recording equipment; developed a comprehensive sample library for Silent Hill: Townfall; completed project in a fast 2-day turnaround.
Intern at Instruo Modular Synthesisers
April 1, 2023 - April 1, 2023
Sample library creation for Arbhar granular synthesis module during beta testing; record label compilation contribution; gained comprehension of module functionalities through soldering and VCV Rack use.
Shop Assistant at Roots, Fruits and Flowers
November 1, 2023 - November 25, 2025
Operate EPOS systems, reconcile daily reports, handle transactions, maintain stock inventory and shop cleanliness; provide personal shopping experiences and build relationships with suppliers.

Education

BA (Hons) Audio Production (First Class Honours) at SAE Institute Glasgow
September 1, 2021 - August 31, 2023
6 Highers (Grade A) including English and Maths at St Thomas of Aquin’s High School, Edinburgh
January 11, 2030 - May 1, 2018
BA (Hons) Audio Production (First Class Honours) at SAE Institute Glasgow
September 1, 2021 - August 31, 2023
BA (Hons) Audio Production at SAE Institute Glasgow
September 1, 2021 - August 31, 2023
6 Highers (Grade A) at St Thomas of Aquin’s High School, Edinburgh
January 11, 2030 - May 1, 2018
BA (Hons) Audio Production (First Class Honours) at SAE Institute Glasgow
September 1, 2021 - August 1, 2023
BA (Hons) Audio Production at SAE Institute Glasgow
January 1, 2021 - January 1, 2023

Qualifications

Dante Certified Level 1 (2nd Edition)
September 9, 2025 - September 9, 2025

Industry Experience

Media & Entertainment, Professional Services, Education, Other, Retail
    paper Oh Look! I’m Leaking - Dysmorphia Into Metamorphosis - Music Composer

    Produced long-form soundscapes with a focus on nature, ethereality and organic movement to accompany RCS Contemporary Performance Practice graduate Florence Logan’s residency at Tramway, Glasgow.

    Link to excerpt:

    Throughout the creation of this piece, I utilised experimental and generative production techniques to create free-flowing and continuous compositions.

    I shared audio treatments and project updates remotely and in-person over the course of the residency.