Hello! I am a CG Generalist. I have had various roles from graphic design to 3D animation. My titles have included: Art Director, Graphic Designer, Aniamtor, 3D modeling, Lead rigger, Character Effects Artist, CG Generalist, Compositor, Pipeline TD, Render Manafer, Lighter, and much more. --- Employment Art Director - Crugo - Miami, FL In charge of various projects ranging form social media, web design, and animation Character Effects Artist on Scoob! - Reel FX - Montreal, QC Hair and cloth simulation on primary and secondary characters CG Technical Generalist on 2 Elf on the Shelf films and 1 commercial- Primal Screen - Atlanta, GA My roles included lead rigger, lighter, render manager, pipeline TD, xgen rigger, prop modeling, animator. --- Education: Masters of Fine Arts in Visual Effects at Savannah College of Art and Design Bachelors of Fine Arts in Animation with a concentration in Character Technical Direction at Savannah College of Art and DesignWWW

Jennifer Cruz

Twine

Hello! I am a CG Generalist. I have had various roles from graphic design to 3D animation. My titles have included: Art Director, Graphic Designer, Aniamtor, 3D modeling, Lead rigger, Character Effects Artist, CG Generalist, Compositor, Pipeline TD, Render Manafer, Lighter, and much more. --- Employment Art Director - Crugo - Miami, FL In charge of various projects ranging form social media, web design, and animation Character Effects Artist on Scoob! - Reel FX - Montreal, QC Hair and cloth simulation on primary and secondary characters CG Technical Generalist on 2 Elf on the Shelf films and 1 commercial- Primal Screen - Atlanta, GA My roles included lead rigger, lighter, render manager, pipeline TD, xgen rigger, prop modeling, animator. --- Education: Masters of Fine Arts in Visual Effects at Savannah College of Art and Design Bachelors of Fine Arts in Animation with a concentration in Character Technical Direction at Savannah College of Art and DesignWWWW

Bio

Available to hire


Standard Rate:
$360 per day ($45 per hour)

Hello!

I am a CG Generalist. I have had various roles from graphic design to 3D animation. My titles have included: Art Director, Graphic Designer, Aniamtor, 3D modeling, Lead rigger, Character Effects Artist, CG Generalist, Compositor, Pipeline TD, Render Manafer, Lighter, and much more.


Employment
Art Director - Crugo - Miami, FL
In charge of various projects ranging form social media, web design, and animation

Character Effects Artist on Scoob! - Reel FX - Montreal, QC
Hair and cloth simulation on primary and secondary characters

CG Technical Generalist on 2 Elf on the Shelf films and 1 commercial- Primal Screen - Atlanta, GA
My roles included lead rigger, lighter, render manager, pipeline TD, xgen rigger, prop modeling, animator.


Education:
Masters of Fine Arts in Visual Effects at Savannah College of Art and Design

Bachelors of Fine Arts in Animation with a concentration in Character Technical Direction at Savannah College of Art and Design


Skills

2D
2D Animation
3D
3D Animation
3D
3D Design
3D
3D Model
Ad
Adobe After Effects
More ▼

Experience Level

Adobe After Effects
Expert
Adobe Character Animator
Expert
Adobe Illustrator
Expert
Adobe Photoshop
Expert
Autodesk Maya
Expert

Industry Experience

Other, Education, Media & Entertainment, Non-Profit Organization, Retail
    uniE608 Crugo Animated Logo
    This is a 2D animated logo for the digital marketing agency, Crugo. #animator #logo #animatedlogo #animation #motionmedia #motionvideo #motiongraphicsWW
    uniE608 Character Effects (Hair and Cloth Simulation) Demo Reel
    In this reel I showcase various shots that I did cloth and hair simulation for. I used nCloth for the clothing and xGen for the hair. #animation #film #clothsimulation #cloth #hairsimulation #hair #xgen #ncloth #3d #generalistWW
    uniE608 Character Rigging Demo Reel
    I have various projects in this demo reel. They show case my work as a character rigger. #rigging #3d #animation #facial rigging #proprigging #animator #film #featurefilmWW
    uniE608 3D Modeling, texturing, shading, lighting and rendering of Realistic Handbell
    I created this bell in Autodesk Maya. I am responsible for all parts of this video. Modeling, UVs, Texturing, Shading, Lighting, and Rendering. This was created for my youtube channel: https://www.twine.net/signinWW

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