Available to hire
Hi, I’m Yufei (or Jessie) Jiang, a passionate storyboard, CG layout, and visual development artist. I love bringing stories to life through animation and visual design, combining my skills in both 2D and 3D mediums. With experience designing characters, storyboarding, and animating for films, games, and educational projects, I’m always eager to explore new creative challenges.
I enjoy collaborating with diverse teams and constantly honing my craft in tools like Blender, After Effects, Maya, and Substance Painter to create compelling visuals and animations that captivate audiences.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Chinese
Fluent
English
Fluent
Work Experience
VisDev Illustrator at Lightning Animation
June 1, 2025 - PresentDesigning characters and props for an animated teaser.
Animator at Humphrey Atkinson Vocational Oddities Collective
December 1, 2024 - PresentDesigning, storyboarding, and animating frame-by-frame Rock Art animation for a documentary using Procreate and After Effects. Modeling and texturing rocky backgrounds in Blender and filming 2D animation in a 3D stage with Blender camera.
After Effects Animation Specialist at BYU Center of Teaching and Learning
December 31, 2024 - July 24, 2025Developed custom graphic designs and motion graphics. Illustrated digital assets and crafted detailed storyboards. Animated 2D character rigs and edited clips using After Effects, Storyboard Pro, and Photoshop. Produced educational animation episodes that enhanced classroom engagement.
Storyboard & Shading & Previs Artist at BYU student Animated Projects
December 31, 2024 - July 24, 2025Storyboarding and doing color key for award-winning projects like “Witch's Cat.” Designed environments, props, and textured them in Substance Painter for the BYU student game “Solar Showdown.” Managed previs in Maya Sequencer including proxy modeling and set dressing. Directed motion capture sessions and refined mocap data for high-quality previs shots and prepared assets for Unreal Engine.
Contracted Illustrator at Go Films
August 31, 2024 - July 24, 2025Thumbnailing and illustrating for Youtube Series “Come Follow Up.”
2D Animator at Humphrey Atkinson Vocational Oddities Collective
December 31, 2023 - July 24, 2025Designed, storyboarded, and animated 2D shots for a documentary named “A Long Way from Heaven” featuring the local queer community using After Effect and Procreate Dreams.
2D Animator at BYU Design Department
December 31, 2022 - July 24, 2025Worked on Kelly Loosli’s personal film project, designing, animating, and coloring two animation clips using Toon Boom Harmony and After Effects.
Storyboard Artist at BYU Broadcasting
March 31, 2022 - July 24, 2025Storyboarding for a drama/action live-action film using Storyboard Pro and Maya.
2D Animator at BYU Theater and Media Arts
July 31, 2021 - July 24, 2025Designed, storyboarded, and animated a 2D animated sequence in Opentoonz for the documentary film “Fur” focusing on marginalized groups.
VisDev Illustrator at Lightning Animation
June 1, 2025 - PresentDesigning characters and props for an animated teaser.
Animator at Humphrey Atkinson Vocational Oddities Collective
December 1, 2024 - PresentDesigning, storyboarding, and animating frame-by-frame rock art animation for a documentary using Procreate and After Effects. Modeling and texturing the rocky background in Blender and filming the 2D animation in the 3D stage with Blender camera.
After Effects Animation Specialist at BYU Center of Teaching and Learning
December 31, 2024 - July 24, 2025Developed custom graphic designs and motion graphics, illustrated digital assets and crafted storyboards. Animated 2D character rigs and edited clips using After Effects, Storyboard Pro, and Photoshop. Produced educational animation episodes to enhance classroom engagement.
Storyboard & Shading & Previs Artist at BYU student Animated Projects
December 31, 2024 - July 24, 2025Storyboarding and color key for award-winning projects, designing environments and props with texturing in Substance Painter, importing to UE5 for student games, and doing previs in Maya Sequencer. Modeled and textured 3D models, directed motion capture sessions, refined mocap data, and prepared animations for Unreal Engine transfer in multiple student projects.
Contracted Illustrator at Go Films
August 31, 2024 - July 24, 2025Thumbnailing and illustrating for YouTube series 'Come Follow Up'.
2D Animator at Humphrey Atkinson Vocational Oddities Collective
December 31, 2023 - July 24, 2025Designed, storyboarded, and animated 2D shots for the documentary 'A Long Way from Heaven' featuring the local queer community, using After Effects and Procreate Dreams.
2D Animator at BYU Design Department
December 31, 2022 - July 24, 2025Worked on Kelly Loosli’s personal film project, designing, animating, and coloring two animation clips using Toon Boom Harmony and After Effects.
Storyboard Artist at BYU Broadcasting
March 31, 2022 - July 24, 2025Created storyboards for a drama/action live-action film using Storyboard Pro and Maya.
2D Animator at BYU Theater and Media Arts
July 31, 2021 - July 24, 2025Designed, storyboarded, and animated a 2D animated sequence in Opentoonz for the documentary film 'Fur' focused on marginalized groups.
Education
Bachelor of Fine Arts at Brigham Young University
August 1, 2019 - December 31, 2024Bachelor of Fine Arts at Brigham Young University, Provo, US
August 1, 2019 - December 31, 2024Qualifications
Industry Experience
Media & Entertainment, Education, Gaming, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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