Senior Unity Developer with 10+ years of experience specializing in AR/VR development, Games and interactive software solutions. Lead Thunder Game Studio (2016-present), delivering cutting-edge immersive experiences for government institutions, international clients, and enterprise customers. Published VR games on Meta Quest Store with proven track record in cross-platform development, team leadership, and client management.

Jigar Pattani

Senior Unity Developer with 10+ years of experience specializing in AR/VR development, Games and interactive software solutions. Lead Thunder Game Studio (2016-present), delivering cutting-edge immersive experiences for government institutions, international clients, and enterprise customers. Published VR games on Meta Quest Store with proven track record in cross-platform development, team leadership, and client management.

Available to hire

Senior Unity Developer with 10+ years of experience specializing in AR/VR development, Games and interactive software solutions. Lead Thunder Game Studio (2016-present), delivering cutting-edge immersive experiences for government institutions, international clients, and enterprise customers. Published VR games on Meta Quest Store with proven track record in cross-platform development, team leadership, and client management.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Advanced
Hindi
Fluent
Gujarati
Fluent

Work Experience

Senior Game Developer at Cigma Technolab Pvt. Ltd
July 1, 2015 - October 31, 2016
Lead Game & Interactive Software Developer at T.G.S.
October 1, 2016 - Present

Education

Bachelor Of Computer Science Engineering at G.T.U.
October 1, 2010 - June 30, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Software & Internet, Government, Education
    paper Interactive Software For Museum/Business/Events/Companies

    I’m a Unity developer specializing in games, AR/VR apps, and interactive solutions. I create Android, iOS, and VR games with monetization, leaderboards, and multiplayer. My work includes VR training, AR product showcases, AI photobooths, gesture recognition, and media pipelines. I also build custom kiosk apps, device tracking systems, and multi-language UIs. I focus on performance, stability, and engaging user experiences, delivering reliable, creative solutions tailored to client needs.

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