Juan M. Mermot

Available to hire

I’m a senior 3D artist the creative director of DIM Studio, where I lead a small team of talented artists specialized in architectural visualization and digital storytelling.

About

I’m a senior 3D artist the creative director of DIM Studio, where I lead a small team of talented artists specialized in architectural visualization and digital storytelling. With more than ten years of experience in the field, I’ve worked on a wide range of residential and commercial projects for studios and brands such as COX Architecture, Rafael Viñoly Architects, Ralph Lauren, Channel, among others.

My background as an architect allows me to approach visualization with a strong sense of design, composition, and lighting — translating ideas into images that communicate both space and emotion. At DIM, I oversee the creative direction and production of every project, guiding the team to deliver consistent quality while exploring new technologies and AI-driven workflows.

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  • Joined October 2025

Industry experience

  • Real Estate & Construction
  • Media & Entertainment
  • Professional Services
  • Software & Internet

Projects · 14

This project involved creating high-quality 3D visualizations for INTIPA Residencias de Mar, an exclusive residential complex developed by Grupo Caral in Punta del Este, Uruguay. Located on the Mansa beachfront at Parada 22 along the Rambla, the project comprises two interconnected modules of 4 and 5 floors, designed to offer a premium coastal living experience. The main objective was to produce photorealistic imagery that accurately reflects the architectural design, communal spaces, and the atmosphere of the surroundings. The process included detailed 3D modeling, realistic material application, ambient lighting to evoke the serene coastal environment, and post-production to highlight key design elements. These visualizations were used for marketing materials, digital presentations, and virtual tours for prospective buyers. Key Features: Accurate 3D modeling of buildings and surrounding areas Realistic material textures and finishes Ambient lighting that captures the coastal atmosphere High-resolution renders suitable for promotional and marketing use Post-production to emphasize architectural and landscape details This project demonstrates a commitment to quality and attention to detail, providing a visual representation that allows viewers to virtually experience the lifestyle INTIPA Residencias de Mar offers.

  • 3D Designer
  • 3D Modeler
  • Creative Director

This project involved creating high-quality 3D visualizations for INTIPA Residencias de Mar, an exclusive residential complex developed by Grupo Caral in Punta del Este, Uruguay. Located on the Mansa beachfront at Parada 22 along the Rambla, the project comprises two interconnected modules of 4 and 5 floors, designed to offer a premium coastal living experience. The main objective was to produce photorealistic imagery that accurately reflects the architectural design, communal spaces, and the atmosphere of the surroundings. The process included detailed 3D modeling, realistic material application, ambient lighting to evoke the serene coastal environment, and post-production to highlight key design elements. These visualizations were used for marketing materials, digital presentations, and virtual tours for prospective buyers. Key Features: Accurate 3D modeling of buildings and surrounding areas Realistic material textures and finishes Ambient lighting that captures the coastal atmosphere High-resolution renders suitable for promotional and marketing use Post-production to emphasize architectural and landscape details This project demonstrates a commitment to quality and attention to detail, providing a visual representation that allows viewers to virtually experience the lifestyle INTIPA Residencias de Mar offers.

  • 3D Designer
  • 3D Modeler
  • Creative Director

This project involved creating high-quality 3D visualizations for INTIPA Residencias de Mar, an exclusive residential complex developed by Grupo Caral in Punta del Este, Uruguay. Located on the Mansa beachfront at Parada 22 along the Rambla, the project comprises two interconnected modules of 4 and 5 floors, designed to offer a premium coastal living experience. The main objective was to produce photorealistic imagery that accurately reflects the architectural design, communal spaces, and the atmosphere of the surroundings. The process included detailed 3D modeling, realistic material application, ambient lighting to evoke the serene coastal environment, and post-production to highlight key design elements. These visualizations were used for marketing materials, digital presentations, and virtual tours for prospective buyers. Key Features: Accurate 3D modeling of buildings and surrounding areas Realistic material textures and finishes Ambient lighting that captures the coastal atmosphere High-resolution renders suitable for promotional and marketing use Post-production to emphasize architectural and landscape details This project demonstrates a commitment to quality and attention to detail, providing a visual representation that allows viewers to virtually experience the lifestyle INTIPA Residencias de Mar offers.

  • 3D Designer
  • 3D Modeler
  • Creative Director

This project involved creating high-quality 3D visualizations for the Green Concept Carrasco development, a contemporary residential project located in Barra de Carrasco, Montevideo. The development comprises three low-rise buildings set within a meticulously designed green space, offering one, two, and three-bedroom apartments with views of the park, forest, or sea. The objective was to produce photorealistic imagery that effectively communicated the architectural design, spatial organization, and integration with the surrounding natural environment. The process included detailed 3D modeling of the buildings and landscaping, realistic material application, thoughtful lighting design to evoke the intended atmosphere, and post-production refinement to enhance visual clarity and appeal. The final renders were intended to support marketing efforts and provide potential buyers with an immersive experience of the development. Key Features: Accurate and detailed 3D modeling of the buildings and landscaping Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for marketing materials and digital presentations Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Modeler
  • Creative Director

This project involved creating high-quality 3D visualizations for the Green Concept Carrasco development, a contemporary residential project located in Barra de Carrasco, Montevideo. The development comprises three low-rise buildings set within a meticulously designed green space, offering one, two, and three-bedroom apartments with views of the park, forest, or sea. The objective was to produce photorealistic imagery that effectively communicated the architectural design, spatial organization, and integration with the surrounding natural environment. The process included detailed 3D modeling of the buildings and landscaping, realistic material application, thoughtful lighting design to evoke the intended atmosphere, and post-production refinement to enhance visual clarity and appeal. The final renders were intended to support marketing efforts and provide potential buyers with an immersive experience of the development. Key Features: Accurate and detailed 3D modeling of the buildings and landscaping Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for marketing materials and digital presentations Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

This project involved creating high-quality 3D visualizations for the Green Concept Carrasco development, a contemporary residential project located in Barra de Carrasco, Montevideo. The development comprises three low-rise buildings set within a meticulously designed green space, offering one, two, and three-bedroom apartments with views of the park, forest, or sea. The objective was to produce photorealistic imagery that effectively communicated the architectural design, spatial organization, and integration with the surrounding natural environment. The process included detailed 3D modeling of the buildings and landscaping, realistic material application, thoughtful lighting design to evoke the intended atmosphere, and post-production refinement to enhance visual clarity and appeal. The final renders were intended to support marketing efforts and provide potential buyers with an immersive experience of the development. Key Features: Accurate and detailed 3D modeling of the buildings and landscaping Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for marketing materials and digital presentations Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

This project entailed producing high-quality 3D visualizations for the Melrose Wharf Design Competition, a collaborative initiative by Holdmark Property Group. The competition engaged six leading Australian architectural firms to conceptualize innovative designs for the East and West precincts of the Melrose Wharf development in Sydney's Melrose Park North. The objective was to create compelling, photorealistic imagery that effectively communicated the architectural concepts, spatial organization, and atmosphere of the proposed precincts. The process involved detailed 3D modeling of the proposed buildings and surrounding public spaces, including pathways, cycleways, and areas for gathering, exercise, or quiet relaxation. Realistic material application, thoughtful lighting design, and post-production refinement were employed to enhance the visual appeal and clarity of the renders. The final outputs were intended to support the competition submissions, conveying the design vision effectively to the jury and stakeholders. Key Features: Accurate and detailed 3D modeling of the proposed precincts Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Modeler
  • Creative Director

This project entailed producing high-quality 3D visualizations for the Melrose Wharf Design Competition, a collaborative initiative by Holdmark Property Group. The competition engaged six leading Australian architectural firms to conceptualize innovative designs for the East and West precincts of the Melrose Wharf development in Sydney's Melrose Park North. The objective was to create compelling, photorealistic imagery that effectively communicated the architectural concepts, spatial organization, and atmosphere of the proposed precincts. The process involved detailed 3D modeling of the proposed buildings and surrounding public spaces, including pathways, cycleways, and areas for gathering, exercise, or quiet relaxation. Realistic material application, thoughtful lighting design, and post-production refinement were employed to enhance the visual appeal and clarity of the renders. The final outputs were intended to support the competition submissions, conveying the design vision effectively to the jury and stakeholders. Key Features: Accurate and detailed 3D modeling of the proposed precincts Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements

  • 3D Designer
  • 3D Visualizer

Work experience· 24 roles

CG Artist · COX ArchitectureJan 2021 – Oct 2025 · 4 yrs 10 mos

Mid-level CG Artist assisting more senior professionals by carrying out tasks requiring accuracy and adherence to prescribed methods of architecture analysis or design; works with client needs, expectations and deadlines; manages documentation per COX quality procedures; proficient in a range of 3D software (Revit, 3ds Max, Rhino, Lumion, Unreal Engine, V-Ray, Corona); contributes to production of 3D visuals and related documentation.

Mid-level CG Artist · COX ArchitectureJan 2021 – Oct 2025 · 4 yrs 10 mos

Assisted senior professionals by carrying out tasks requiring accuracy and adherence to prescribed methods of architecture analysis or design. Maintained documentation in line with COX’s quality procedures manual and supported the team to meet client needs and deadlines.

Mid-level CG Artist · COX ArchitectureJan 2021 – Oct 2025 · 4 yrs 10 mos

Supported senior professionals by performing tasks in architecture analysis and design with emphasis on accuracy, client needs, deadlines, and document control within COX’s quality procedures. Contributed to teamwork and produced 3D renderings and BIM outputs for presentations and construction documents.

Mid-level - CG Artist · COX ArchitectureJan 2021 – Oct 2025 · 4 yrs 10 mos
Commercial Project Manager | CG Artist · RMA ArchitectsDec 2019 – Oct 2025 · 5 yrs 11 mos
Commercial Project Manager | CG Artist · RMA ArchitectsJan 2019 – Oct 2025 · 6 yrs 10 mos
Commercial Project Manager / CG Artist · RMA ArchitectsJan 2019 – Oct 2025 · 6 yrs 10 mos
Commercial Project Manager | CG Artist · RMA ArchitectsJan 2019 – Oct 2025 · 6 yrs 10 mos

Education· 32

Bachelor’s Degree – Architect · HarvardX2030 – 2016
3D Max & Revit Operator · ORT University, Montevideo, Uruguay2030 – 2016
International Exchange Programme · Bauhaus Anhalt University D.I.A, Dessau, Germany2015
International Exchange Programme · Digital Design Workshop (TDD), Montevideo, Uruguay2015

Certifications and awards

The Architecture Imagination2019 – 2025

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