I’m a senior 3D artist the creative director of DIM Studio, where I lead a small team of talented artists specialized in architectural visualization and digital storytelling. With more than ten years of experience in the field, I’ve worked on a wide range of residential and commercial projects for studios and brands such as COX Architecture, Rafael Viñoly Architects, Ralph Lauren, Channel, among others. My background as an architect allows me to approach visualization with a strong sense of design, composition, and lighting — translating ideas into images that communicate both space and emotion. At DIM, I oversee the creative direction and production of every project, guiding the team to deliver consistent quality while exploring new technologies and AI-driven workflows. PORTFOLIO: _Website not available. Sign in: https://www.twine.net/signup_

Juan M. Mermot

I’m a senior 3D artist the creative director of DIM Studio, where I lead a small team of talented artists specialized in architectural visualization and digital storytelling. With more than ten years of experience in the field, I’ve worked on a wide range of residential and commercial projects for studios and brands such as COX Architecture, Rafael Viñoly Architects, Ralph Lauren, Channel, among others. My background as an architect allows me to approach visualization with a strong sense of design, composition, and lighting — translating ideas into images that communicate both space and emotion. At DIM, I oversee the creative direction and production of every project, guiding the team to deliver consistent quality while exploring new technologies and AI-driven workflows. PORTFOLIO: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m a senior 3D artist the creative director of DIM Studio, where I lead a small team of talented artists specialized in architectural visualization and digital storytelling. With more than ten years of experience in the field, I’ve worked on a wide range of residential and commercial projects for studios and brands such as COX Architecture, Rafael Viñoly Architects, Ralph Lauren, Channel, among others.

My background as an architect allows me to approach visualization with a strong sense of design, composition, and lighting — translating ideas into images that communicate both space and emotion. At DIM, I oversee the creative direction and production of every project, guiding the team to deliver consistent quality while exploring new technologies and AI-driven workflows.

PORTFOLIO: Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Founder at DIM Studio
January 1, 2016 - Present
Founder of a small creative studio that develops images, videos, and VR for architecture studios and real estate agencies. Utilises 3D and visualization tools to understand proportion, layout, composition, and lighting. Leads overall business operations, including client meetings, design delivery, and marketing of web design via social media. Selected Contributions: assembled a CG team to complete large-scale projects on time; clients include Andre Burns (Aus), Rafael Viñoly Architects (NY), COX Architecture (Aus).
Mid-level - CG Artist at COX Architecture
January 1, 2021 - October 13, 2025
Assisted more senior professionals by carrying out tasks requiring accuracy and adherence to prescribed methods of architecture analysis or design, with awareness of client needs, expectations and deadlines. Collaborated effectively within a team and adhered to COX quality procedures. Proficient in 3D software: Revit, 3ds Max, Rhino, Lumion, UE4, V-Ray, Corona, Photoshop, Premiere Pro, etc.
Commercial Project Manager | CG Artist at RMA Architects
January 1, 2019 - October 13, 2025
Directed and finalized all phases of commercial projects within time and budget constraints. Streamlined project management, construction administration, electrical/plumbing plans, production, documentation, and contract negotiations. Gained experience in project marketing, branding, and financial operations, including digital content for marketing (3D rendering, 360 virtual tours, CG videos, photography).
Architect assistant – CG Artist at Path Urban Developments
December 31, 2017 - October 13, 2025
Transformed CAD preliminary projects into BIM, contributing to commercial projects such as Graham Residences and Distrito M. Served as production in charge of 3D imagery for presentation and commercial purposes.
Architect Assistant at MLO Architects
December 31, 2016 - October 13, 2025
Renovated existing single-family residences with interior design and woodwork within budget. Developed and delivered designs, concepts, and trials through BIM and CAD.
Architect Assistant at Manuel Varela Architects
December 31, 2015 - October 13, 2025
Provided technical drawings for preliminary and executive projects using CAD. Delivered 2D and 3D graphic information for presentation and analysis to senior architect, in compliance with organizational standards. Managed all phases from conceptual design to final stage for more than 50 plots of a private neighbourhood.
Founder at DIM Studio
January 1, 2016 - Present
Established a small creative studio that develops images, videos, and VR for architecture studio and real estate agencies. Utilise 3D and visualisation tools for understanding proportion, layout, composition, and lighting of designs. Spearhead overall business operations including meetings with potential clients, designing, delivering, and marketing web design through social media.
CG Artist at COX Architecture
January 31, 2021 - October 13, 2025
Mid-level CG Artist assisting more senior professionals by carrying out tasks requiring accuracy and adherence to prescribed methods of architecture analysis or design; works with client needs, expectations and deadlines; manages documentation per COX quality procedures; proficient in a range of 3D software (Revit, 3ds Max, Rhino, Lumion, Unreal Engine, V-Ray, Corona); contributes to production of 3D visuals and related documentation.
Commercial Project Manager | CG Artist at RMA Architects
December 31, 2019 - October 13, 2025
Direct and finalize all phases of commercial projects within time and budget; streamlined project management, construction administration, electrical and plumbing plans, production, documentation, and contract negotiation activities; contributed to marketing content (3D rendering, 360 virtual tours, CG videos and photography).
Architect Assistant – CG Artist at Path Urban Developments
December 31, 2017 - October 13, 2025
Utilised knowledge to transform organisational CAD preliminary projects into BIM; contributed to various commercial projects; duties included production of 3D imagery for presentation and commercial purposes; successfully converted 3500m2 of CAD projects into BIM within six months.
Architect Assistant at MLO Architects
December 31, 2016 - October 13, 2025
Renovated existing single-family residences with a focus on interior design and woodwork within set budget; developed and delivered designs, concepts, and evidence for trials through BIM and CAD.
Architect Assistant at Manuel Varela Architects
December 31, 2015 - October 13, 2025
Provided technical drawings for preliminary and executive projects using CAD; produced 2D and 3D graphic information for presentation and analysis.
Founder / Creative Director at DIM Studio
January 1, 2016 - Present
Established a small creative studio that develops images, videos, and VR for architecture studios and real estate agencies. Utilised 3D and visualization tools to understand proportion, layout, composition, and lighting. Led business operations including client meetings, project design, delivery, and marketing of web design via social media.
Mid-level CG Artist at COX Architecture
January 1, 2021 - October 13, 2025
Supported senior professionals by performing tasks in architecture analysis and design with emphasis on accuracy, client needs, deadlines, and document control within COX’s quality procedures. Contributed to teamwork and produced 3D renderings and BIM outputs for presentations and construction documents.
Commercial Project Manager / CG Artist at RMA Architects
January 1, 2019 - October 13, 2025
Directed and finalized all phases of commercial projects within time and budget. Streamlined project management, construction administration, electrical and plumbing plans, production, documentation, and contract negotiations. Enhanced knowledge in marketing, branding, and financial operations; produced digital content for marketing (3D renderings, 360 virtual tours, CG videos and photography).
Architect Assistant – CG Artist at Path Urban Developments
January 1, 2017 - October 13, 2025
Transformed organisational CAD preliminary projects into BIM. Worked on various commercial projects and served as production lead for 3D imagery for presentations and marketing purposes.
Architect Assistant at MLO Architects
January 1, 2016 - October 13, 2025
Renovated existing single-family residences with a focus on interior design and woodwork within set budgets. Developed and delivered designs, concepts, and BIM/CAD documentation.
Architect Assistant at Manuel Varela Architects
January 1, 2015 - October 13, 2025
Provided technical drawings for preliminary and executive projects, delivering 2D and 3D graphic information for presentations and analyses to senior architect in accordance with company standards.
Founder, Creative Director at DIM Studio
January 1, 2016 - Present
Founded and leads a boutique architectural visualization and creative studio specializing in high-end CGI, branding, and digital storytelling for architecture and real estate. Developed scalable production systems and a collaborative subscription model enabling long-term partnerships with international studios and developers. Manages a multidisciplinary team and oversees client relations, project strategy, creative direction, and quality control.
Mid-level CG Artist at COX Architecture
January 1, 2021 - October 13, 2025
Assisted senior professionals by carrying out tasks requiring accuracy and adherence to prescribed methods of architecture analysis or design. Maintained documentation in line with COX’s quality procedures manual and supported the team to meet client needs and deadlines.
Commercial Project Manager | CG Artist at RMA Architects
January 1, 2019 - October 13, 2025
Directed and finalized all phases of commercial projects within time and budget constraints. Streamlined project management, construction administration, electrical and plumbing plans, production, documentation, and contract negotiation. Engaged in digital marketing content creation (3D rendering, 360 virtual tours, CG videos, and photography).
Architect Assistant – CG Artist at Path Urban Developments
January 1, 2017 - October 13, 2025
Transformed organizational CAD preliminary projects into BIM. Contributed to various commercial projects and served as production lead for 3D imagery for presentations and marketing purposes.
Architect Assistant at MLO Architects
January 1, 2016 - October 13, 2025
Renovated existing single-family residences with emphasis on interior design and woodwork within budget; produced designs, concepts, and visualizations using BIM and CAD.
Architect Assistant at Manuel Varela Architects
January 1, 2015 - October 13, 2025
Provided technical drawings for preliminary and executive projects using CAD; delivered 2D and 3D graphics for presentations in compliance with company standards.

Education

Bachelor’s Degree – Architect at HarvardX
January 11, 2030 - January 1, 2016
3D Max & Revit Operator at ORT University, Montevideo, Uruguay
January 11, 2030 - January 1, 2016
International Exchange Programme at Bauhaus Anhalt University D.I.A, Dessau, Germany
January 1, 2015 - January 1, 2015
International Exchange Programme at Digital Design Workshop (TDD), Montevideo, Uruguay
January 1, 2015 - January 1, 2015
Bilingual Education at ST. Patrick's College, Montevideo, Uruguay
January 11, 2030 - January 1, 2010
Pre Universitario at Carrasco, Montevideo, Uruguay
January 11, 2030 - January 1, 2010
The Architecture Imagination at Online Course
January 1, 2019 - January 1, 2019
Unreal Engine para archviz at SOA Academy Madrid
January 1, 2020 - January 1, 2020
Post Production & Matte Painting at SOA Academy
January 1, 2021 - January 1, 2021
Post Production & Matte Painting at SOA Academy
January 1, 2021 - October 13, 2025
Online Course: The Architecture Imagination at School-ing Madrid
January 1, 2019 - October 13, 2025
Bachelor’s Degree – Architect at HarvardX
January 1, 2016 - October 13, 2025
3D Max & Revit Operator at ORT University, Montevideo, Uruguay
January 1, 2016 - October 13, 2025
International Exchange Programme at Bauh Aus Anhalt University D.I.A, Dessau, Germany
January 1, 2015 - October 13, 2025
Bilingual Education at ST. Patrick's College, Montevideo, Uruguay
January 1, 2010 - October 13, 2025
Post Production & Matte Painting (Online Master Course) at SOA Academy
January 1, 2021 - October 13, 2025
Unreal Engine para archviz (Online Master Course) at Madrid Online
January 1, 2020 - October 13, 2025
Bachelor’s Degree – Architect at HarvardX
January 1, 2016 - October 13, 2025
3D Max & Revit Operator at ORT University, Montevideo, Uruguay
January 1, 2016 - October 13, 2025
Digital Design Workshop (TDD) – International Exchange Programme at Digital Design Workshop (TDD), Montevideo, Uruguay
January 1, 2015 - October 13, 2025
Graduated with Honours in Scientific Program at Bauhaus Universität Dessau (DIA), Dessau, Germany
January 1, 2010 - October 13, 2025
Education - Bilingual Education at Pre Universitario Carrasco, Montevideo, Uruguay
January 1, 2010 - October 13, 2025
Secondary Education at ST. Patrick's College, Montevideo, Uruguay
January 1, 2010 - October 13, 2025
Post Production & Matte Painting (Online Master Course) at SOA Academy
January 1, 2021 - October 13, 2025
Unreal Engine para archviz (Online Master Course) at SOA Academy
January 1, 2020 - October 13, 2025
The Architecture Imagination at School-ing Madrid
January 1, 2019 - January 1, 2019
Bachelor's Degree – Architect at HarvardX
January 11, 2030 - January 1, 2016
3D Max & Revit Operator at ORT University, Montevideo, Uruguay
January 11, 2030 - January 1, 2016
Digital Design Workshop (TDD) – International Exchange Programme at Digital Design Workshop (TDD), Montevideo, Uruguay
January 11, 2030 - January 1, 2015
Graduated with Honours in Scientific Program at Bauhaus University Dessau
January 11, 2030 - January 1, 2010
Education - bilingual at Pre Universitario Carrasco, Montevideo, Uruguay
January 11, 2030 - January 1, 2010
Education at ST. Patrick's College, Montevideo, Uruguay
January 11, 2030 - January 1, 2010

Qualifications

The Architecture Imagination
January 1, 2019 - October 13, 2025

Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services, Software & Internet
    uniE621 Intipa - Residencias de Mar
    This project involved creating high-quality 3D visualizations for INTIPA Residencias de Mar, an exclusive residential complex developed by Grupo Caral in Punta del Este, Uruguay. Located on the Mansa beachfront at Parada 22 along the Rambla, the project comprises two interconnected modules of 4 and 5 floors, designed to offer a premium coastal living experience. The main objective was to produce photorealistic imagery that accurately reflects the architectural design, communal spaces, and the atmosphere of the surroundings. The process included detailed 3D modeling, realistic material application, ambient lighting to evoke the serene coastal environment, and post-production to highlight key design elements. These visualizations were used for marketing materials, digital presentations, and virtual tours for prospective buyers. Key Features: Accurate 3D modeling of buildings and surrounding areas Realistic material textures and finishes Ambient lighting that captures the coastal atmosphere High-resolution renders suitable for promotional and marketing use Post-production to emphasize architectural and landscape details This project demonstrates a commitment to quality and attention to detail, providing a visual representation that allows viewers to virtually experience the lifestyle INTIPA Residencias de Mar offers.
    uniE621 Intipa - Residencias de Mar
    This project involved creating high-quality 3D visualizations for INTIPA Residencias de Mar, an exclusive residential complex developed by Grupo Caral in Punta del Este, Uruguay. Located on the Mansa beachfront at Parada 22 along the Rambla, the project comprises two interconnected modules of 4 and 5 floors, designed to offer a premium coastal living experience. The main objective was to produce photorealistic imagery that accurately reflects the architectural design, communal spaces, and the atmosphere of the surroundings. The process included detailed 3D modeling, realistic material application, ambient lighting to evoke the serene coastal environment, and post-production to highlight key design elements. These visualizations were used for marketing materials, digital presentations, and virtual tours for prospective buyers. Key Features: Accurate 3D modeling of buildings and surrounding areas Realistic material textures and finishes Ambient lighting that captures the coastal atmosphere High-resolution renders suitable for promotional and marketing use Post-production to emphasize architectural and landscape details This project demonstrates a commitment to quality and attention to detail, providing a visual representation that allows viewers to virtually experience the lifestyle INTIPA Residencias de Mar offers.
    uniE621 Intipa - Residencias de Mar
    This project involved creating high-quality 3D visualizations for INTIPA Residencias de Mar, an exclusive residential complex developed by Grupo Caral in Punta del Este, Uruguay. Located on the Mansa beachfront at Parada 22 along the Rambla, the project comprises two interconnected modules of 4 and 5 floors, designed to offer a premium coastal living experience. The main objective was to produce photorealistic imagery that accurately reflects the architectural design, communal spaces, and the atmosphere of the surroundings. The process included detailed 3D modeling, realistic material application, ambient lighting to evoke the serene coastal environment, and post-production to highlight key design elements. These visualizations were used for marketing materials, digital presentations, and virtual tours for prospective buyers. Key Features: Accurate 3D modeling of buildings and surrounding areas Realistic material textures and finishes Ambient lighting that captures the coastal atmosphere High-resolution renders suitable for promotional and marketing use Post-production to emphasize architectural and landscape details This project demonstrates a commitment to quality and attention to detail, providing a visual representation that allows viewers to virtually experience the lifestyle INTIPA Residencias de Mar offers.
    uniE621 Green Concepto Carrasco
    This project involved creating high-quality 3D visualizations for the Green Concept Carrasco development, a contemporary residential project located in Barra de Carrasco, Montevideo. The development comprises three low-rise buildings set within a meticulously designed green space, offering one, two, and three-bedroom apartments with views of the park, forest, or sea. The objective was to produce photorealistic imagery that effectively communicated the architectural design, spatial organization, and integration with the surrounding natural environment. The process included detailed 3D modeling of the buildings and landscaping, realistic material application, thoughtful lighting design to evoke the intended atmosphere, and post-production refinement to enhance visual clarity and appeal. The final renders were intended to support marketing efforts and provide potential buyers with an immersive experience of the development. Key Features: Accurate and detailed 3D modeling of the buildings and landscaping Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for marketing materials and digital presentations Post-production enhancements to highlight key design elements
    uniE621 Green Concept Carrasco
    This project involved creating high-quality 3D visualizations for the Green Concept Carrasco development, a contemporary residential project located in Barra de Carrasco, Montevideo. The development comprises three low-rise buildings set within a meticulously designed green space, offering one, two, and three-bedroom apartments with views of the park, forest, or sea. The objective was to produce photorealistic imagery that effectively communicated the architectural design, spatial organization, and integration with the surrounding natural environment. The process included detailed 3D modeling of the buildings and landscaping, realistic material application, thoughtful lighting design to evoke the intended atmosphere, and post-production refinement to enhance visual clarity and appeal. The final renders were intended to support marketing efforts and provide potential buyers with an immersive experience of the development. Key Features: Accurate and detailed 3D modeling of the buildings and landscaping Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for marketing materials and digital presentations Post-production enhancements to highlight key design elements
    uniE621 Green Concepto Carrasco
    This project involved creating high-quality 3D visualizations for the Green Concept Carrasco development, a contemporary residential project located in Barra de Carrasco, Montevideo. The development comprises three low-rise buildings set within a meticulously designed green space, offering one, two, and three-bedroom apartments with views of the park, forest, or sea. The objective was to produce photorealistic imagery that effectively communicated the architectural design, spatial organization, and integration with the surrounding natural environment. The process included detailed 3D modeling of the buildings and landscaping, realistic material application, thoughtful lighting design to evoke the intended atmosphere, and post-production refinement to enhance visual clarity and appeal. The final renders were intended to support marketing efforts and provide potential buyers with an immersive experience of the development. Key Features: Accurate and detailed 3D modeling of the buildings and landscaping Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for marketing materials and digital presentations Post-production enhancements to highlight key design elements
    uniE621 Melrose Park
    This project entailed producing high-quality 3D visualizations for the Melrose Wharf Design Competition, a collaborative initiative by Holdmark Property Group. The competition engaged six leading Australian architectural firms to conceptualize innovative designs for the East and West precincts of the Melrose Wharf development in Sydney's Melrose Park North. The objective was to create compelling, photorealistic imagery that effectively communicated the architectural concepts, spatial organization, and atmosphere of the proposed precincts. The process involved detailed 3D modeling of the proposed buildings and surrounding public spaces, including pathways, cycleways, and areas for gathering, exercise, or quiet relaxation. Realistic material application, thoughtful lighting design, and post-production refinement were employed to enhance the visual appeal and clarity of the renders. The final outputs were intended to support the competition submissions, conveying the design vision effectively to the jury and stakeholders. Key Features: Accurate and detailed 3D modeling of the proposed precincts Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements
    uniE621 Melrose Park
    This project entailed producing high-quality 3D visualizations for the Melrose Wharf Design Competition, a collaborative initiative by Holdmark Property Group. The competition engaged six leading Australian architectural firms to conceptualize innovative designs for the East and West precincts of the Melrose Wharf development in Sydney's Melrose Park North. The objective was to create compelling, photorealistic imagery that effectively communicated the architectural concepts, spatial organization, and atmosphere of the proposed precincts. The process involved detailed 3D modeling of the proposed buildings and surrounding public spaces, including pathways, cycleways, and areas for gathering, exercise, or quiet relaxation. Realistic material application, thoughtful lighting design, and post-production refinement were employed to enhance the visual appeal and clarity of the renders. The final outputs were intended to support the competition submissions, conveying the design vision effectively to the jury and stakeholders. Key Features: Accurate and detailed 3D modeling of the proposed precincts Photorealistic textures and material finishes Thoughtful lighting to reflect the intended atmosphere High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements
    uniE621 Mental Health Institute
    This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements
    uniE621 Mental Health Institute
    This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements
    uniE621 Mental Health Institute
    This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements
    uniE621 Mental Health Institute
    This project involved producing a series of high-quality 3D visualizations for a two-week design competition for a mental health institute in Sydney. The objective was to create compelling, photorealistic imagery that communicates the architectural concept, spatial organization, and atmosphere of the proposed facility. The process included detailed 3D modeling, realistic material application, lighting design to evoke the intended mood, and post-production refinement to enhance clarity and impact. The final renders were intended to support the competition submission, conveying the design vision effectively to the jury. Key Features: Accurate and detailed 3D modeling of the proposed facility Photorealistic textures and material finishes Thoughtful lighting to reflect the therapeutic and welcoming environment High-resolution renders suitable for presentation boards and digital submissions Post-production enhancements to highlight key design elements