Help me complete an in-progress soccer storybook by translating existing 3D concepts into polished, high-quality 2D visual designs (backwards, I know). I designed the prototype, wrote the book, created the layouts for all pages except the actual match (BLENDER). Scenes are repeatable on the pitch. Just need help getting me over this hurdle. The project is near completion and needs hands-on collaboration to bring the final artwork across the finish line. Work must be completed in person in 94019 and is expected to take one to two days (maybe I'm delusional though, certainly ambitious); super fun project, lots of room for more work should this go swimmingly. You should be an expert in Blender (CRITICAL, at least for my needs, which aren't very sophisticated) and Photoshop (PSD). I'd also like your input on preparing final assets to professional print-ready standards based on creative eye, understanding of color, layout, yadda yadda (this might take a few days as well, maybe more). I'm really chill to work with. I know what I want, I just find Blender a massive pain and super wiggly. A strong understanding of professional soccer is essential to ensure the visuals are realistic; if you didn't watch any games over the summer, this gig is not for you. If you love futbol, soccer, football...and are interested in helping me finalize this project so it feels authentic to soccer fans, HMU. I'm embedding easter eggs throughout. So the more soccer knowledge you have on top of the design skills I need, the better. Please bring a collaborative approach, sharp design judgment, creativity, and close attention to production quality. Please do not respond with AI bullshit. It's lazy and not what I'm looking for. I'm interested in cultivating a long term relationship. Can't do that with a machine as a first "hello." At least I can't. Make it a great day!!! If you are a blender savage, if you have solid design chops, if you know psd really well, that's all you need. Plus crazy for the pro pitch is going to make this better and more fun. I've been working on this project for years. I've done all I can; I hired someone for the Blender component, but it is not working out (remote). This can be done quickly, likely 2 days. More work to follow if we hit a stride and connect. Lots of opportunities...I already have multiple interested publishers. Read more
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Tuesday, 2026-11-10Twine
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On-siteHalf Moon Bay, United States
Rebecca KovanRecently active
Open to offersBeginnerSingle job, potential follow-up
Closes in 9 days
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