Available to hire
I’m a versatile software developer with over 10 years of experience, specializing in Unity and C#. I’m also proficient in general-purpose development including JavaScript, Node.js, SQL, and PHP.
I led and contributed to a wide range of projects—from launched mobile games and AR/VR installations to fitness and IoT-connected apps. I’m creative, adaptable, and eager to apply my skills across new domains.
Skills
Experience Level
Expert
Expert
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Intermediate
Intermediate
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Intermediate
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Intermediate
Language
Portuguese
Fluent
English
Advanced
Spanish; Castilian
Intermediate
Work Experience
Lead Unity Developer at GEMA / Hey Digital / Labomba (Portugal)
January 1, 2025 - October 13, 2025Led software development for museum installations and brand activations. Developed a suite of Unity/C# apps for web, desktop, mobile, and AR/VR. Created mobile games such as 'Brawling Animals' and 'Pocket Hero' with multiplayer features. Managed team workflows with Git and Jira; maintained Linux servers and SQL databases. Integrated BLE and ANT+ devices for real-time metrics.
Lead Unity Developer at GEMA / HEY DIGITAL / LABOMBA (Portugal)
January 1, 2025 - July 15, 2025Led AR/VR development for museum installations and brand activations. Solo-developed an immersive VR museum ride with Arduino-controlled motion platform. Created mobile games including 'Brawling Animals' and 'Pocket Hero' with multiplayer features. Managed team workflows using Git and JIRA, maintained Linux servers and SQL databases. Integrated BLE and ANT+ devices such as treadmills and bicycles with real-time metrics.
Senior Unity Developer at VTW
January 1, 2024 - October 13, 2025Developed fitness game Vingo for mobile and desktop; connected BLE/ANT+ devices to enable online co-op play using Mirror. Used Plastic (Unity Version Control), performed unit tests, code reviews, 2-week sprints, and worked with QA and Jenkins.
Lead Unity Developer at GEMA / Hey Digital / Labomba
January 1, 2022 - October 13, 2025Led a remote development team delivering mobile and desktop Unity games and AR/VR experiences for clients, including museums and brand activations. Worked with Meta Quest, Hololens, and Vive using Unity XR, optimized performance, and implemented multiplayer features and NFT-related tooling; collaborated via Git and Jira; developed WebGL projects and Blender plugins.
Unity Developer / CEO at WIP Games (Portugal)
January 1, 2017 - October 13, 2025Developed 'Fusion Masters' (card game with multiplayer) and 'Idle Town' (city builder). Launched for Android and iOS with over 1M downloads and zero investment. Led software development and product decisions for the studio, focusing on Unity-based experiences across mobile and desktop platforms.
Unity Developer at UnLoop
January 1, 2017 - October 13, 2025Contributed as Unity Developer in Braga, delivering AR/VR and mobile/desktop experiences; supported multiplayer features and XR projects; collaborated with cross-functional teams using Jira and Git.
Unity Developer / CEO at WIP Games (Portugal)
January 1, 2017 - July 15, 2025Developed 'Fusion Masters' (card game with multiplayer) and 'Idle Town' (city builder). Launched these games for Android and iOS, achieving over 1 million downloads with zero investment.
Unity Developer / CEO at WIP GAMES
January 1, 2016 - October 13, 2025Led development of multiple mobile and desktop games and apps, including AR/VR experiences for museums and brand activation. Worked on NFT projects, WebGL multiplayer titles, and diverse Unity projects; oversaw project direction and team coordination in Barcelos.
Education
BSc at Instituto Politécnico de Viana do Castelo
January 11, 2030 - July 15, 2025BA in Computer Graphics Engineering at Instituto Politécnico de Viana do Castelo
January 11, 2030 - October 13, 2025BSc in Computer Graphics Engineering at Instituto Politécnico de Viana do Castelo
January 11, 2030 - October 13, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Computers & Electronics, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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