Juan Gonzalez Morales

Available to hire

Dear Hiring Team, I am excited to express my interest in joining your studio as a 3D Artist.

About

Dear Hiring Team,
I am excited to express my interest in joining your studio as a 3D Artist. With over a decade of experience creating high-quality 3D assets for games, VR experiences, and promotional content, I bring a strong combination of artistic vision, technical problem-solving, and production-ready workflows.
Throughout my career, I have worked across multiple platforms—VR, mobile, PC, and console—developing environments, vehicles, props, and interactive assets. My background includes producing detailed 3D content for companies such as Toyota, Codemasters, and various VR studios, where I contributed to both real-time and cinematic projects. These roles strengthened my skills in modeling, texturing, UVs, optimization, lighting, and cross-team collaboration.
I am proficient in Maya, Blender, Substance Painter, Photoshop, and real-time engines such as Unity and Unreal Engine. I enjoy refining pipelines, solving technical challenges, and ensuring assets meet both artistic and performance requirements. My approach is always focused on delivering clean, efficient, and visually compelling work that supports the overall creative vision of the project.
Recently, I completed Speedway Race Clash a VR racing experience released on Meta Quest. In this project, I led the full visual direction—from vehicle and environment creation to lighting, optimization, and final polish. It demonstrates my ability to balance artistic quality with technical constraints, manage complex asset pipelines, and deliver a complete interactive experience to a global audience.
What motivates me most is the opportunity to contribute to teams that value creativity, innovation, and high-quality visual storytelling. I am eager to bring my experience, attention to detail, and passion for 3D art to your studio.
Thank you for considering my application. I would welcome the opportunity to discuss how my skills and background align with your team’s needs.
Warm regards,
Juan González Morales

  • 16 years' experience
  • Joined January 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Real Estate & Construction
  • Software & Internet
  • Transportation & Logistics
  • Consumer Goods
  • Professional Services
  • Education
  • Other

Work experience· 23 roles

3D Lead Artist · Somosuno GamesMar 2025 – Present · 1 yr 9 mos

Led visual development for VR/PC VR racing project; vehicle and environment design; pipeline optimization with hybrid 2D/3D workflows; coordinated with international teams to align branding and UX; delivered high-impact visuals for a multiplayer demo and streamlined asset workflows.

3D Environment Artist · Arctic WolvesApr 2024 – Nov 2025 · 1 yr 8 mos

Create 360/VR content for Meta Quest, develop 3D animations, and optimize 3D data for VR visualization. Interpret architectural documents to produce realistic environments and manage projects from concept to delivery, ensuring exceptional visual quality.

3D Artist · Arctic WolvesApr 2024 – Jun 2024 · 3 mos

Develop immersive VR environments focusing on interactivity and gameplay flow. Model, texture, and optimize props, terrains, architecture, and other elements. Enhance VR performance through polycount reduction, texture compression, and efficient asset workflows including LODs and draw calls. Collaborate with artists and engineers to produce high-quality game levels. Integrate playtest feedback to refine gameplay and resolve design or technical issues. Achieved a 50% performance improvement by optimizing VR environments and assets, reducing debugging time with efficient troubleshooting workflows.

3D Artist · Arctic WolvesApr 2024 – Jun 2024 · 3 mos
3D Environment Artist · InverseFeb 2024 – Feb 2024 · 1 mo
3D Environment Artist · InverseFeb 2023 – Feb 2024 · 1 yr 1 mo
3D Artist · InverseFeb 2023 – Feb 2024 · 1 yr 1 mo
3D Artist · InverseFeb 2023 – Feb 2024 · 1 yr 1 mo

Education· 24

Associate's Degree · Francesc Ferrer i Guardia (Barcelona Spain)1991 – 1996
Higher School of Videogames · CEV (Barcelona Spain)2002 – 2003
Associate's Degree · Francesc Ferrer i Guardia1991 – 1996
Higher School of Videogames · CEV (Barcelona Spain)2002 – 2003

Certifications and awards· 15

Master of Props Modeling for Animated Series2022
Unity Environment Design2022
Unreal Engine 5 Environment Design2023
Master of Props Modeling for Animated Series2022

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