Available to hire
Hi! I’m Julia García Rodríguez 🚀
Lead 2D/3D Artist specializing in World-building, Concept Art, Props, and 3D Environments for video games and visual media.
I bridge the gap between 2D creative vision and 3D production pipelines:
Concept & Illustration: Character design, key art, environment design, UI, and cover illustration.
3D Environment & Prop Art: Modular kit creation, ZBrush sculpting, PBR/RGB mask texturing, and Unreal Engine integration.
🎓 Master’s in Concept Art & Advanced Master’s in 3D Props & Enviros.
📩 Got a project in mind? Reach out at Email not available. Sign in: https://www.twine.net/signup and let’s talk!
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
3D Prop/Environment Artist Intern at ARSC ADE STUDIOS
April 1, 2026 - June 1, 2026Created 3D props for the main character of GOKU I, developed in collaboration with Wachajack. Produced realistic/stylized props aligned with AAA-quality standards, and prepared game-ready assets using 3D modeling, sculpting, UV mapping, and texturing workflows.
Lead Artist 2D/3D at AFTÓS STUDIOS
June 1, 2025 - PresentSupported the visual direction of the project through artistic decisions, coordinating 2D/3D art production. Managed production workflow by organizing the team and priorities, and developed and supervised characters, props, and environments across both 2D and 3D stages to keep deliverables aligned with art direction.
Lead 2D Artist Collaborator at TAIKA STUDIO
January 1, 2025 - April 30, 2025Managed an art team across multiple company projects, coordinating production priorities and deliverables. Contributed to UI design, illustration, and concept development for upcoming VR initiatives, providing platform-ready 2D/production assets to support visual consistency.
2D Artist (Inter web media group)
March 1, 2023 - July 1, 2023Adapted creative assets for YouTube, streaming platforms, app stores, Xbox, and PlayStation following platform-specific visual requirements. Designed app thumbnails and created concept art for game covers, ensuring consistent style and correct formatting for each distribution channel.
Education
Fine arts degree + Title on Digital Creation at Universidad Francisco de Vitoria
September 1, 2019 - July 3, 2023Master Degree Concept art at U-TAD | Universidad de Tecnologías y Artes Digitales
October 1, 2023 - October 4, 2024Master's degree (Advanced) at Voxel School
October 1, 2025 - October 1, 2026Master (Concept Art) at Universidad Camilo José Cela (Centro de Tecnología y Arte Digital)
October 1, 2023 - October 1, 2024Specialty (Fine Arts + Digital Creation) at Universidad Francisco de Vitoria
September 1, 2019 - June 1, 2023Qualifications
Industry Experience
Gaming, Other, Media & Entertainment, Education, Software & Internet
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