_Website not available. Sign in: https://www.twine.net/signup_ 3D artist specialized in level art and 3D modeling. I enjoy creating immersive spaces by playing with light, composition, and visual storytelling. My work focuses on atmosphere and overall readability, always serving the project's intention. Curious, dedicated, and versatile, I’m looking to join a creative team with whom I can build strong, long-term projects.

Julie BLETTERIE

_Website not available. Sign in: https://www.twine.net/signup_ 3D artist specialized in level art and 3D modeling. I enjoy creating immersive spaces by playing with light, composition, and visual storytelling. My work focuses on atmosphere and overall readability, always serving the project's intention. Curious, dedicated, and versatile, I’m looking to join a creative team with whom I can build strong, long-term projects.

Available to hire

Website not available. Sign in: https://www.twine.net/signup
3D artist specialized in level art and 3D modeling. I enjoy creating immersive spaces by playing with light, composition, and visual storytelling.
My work focuses on atmosphere and overall readability, always serving the project’s intention. Curious, dedicated, and versatile, I’m looking to join a creative team with whom I can build strong, long-term projects.

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Language

French
Fluent
English
Advanced

Work Experience

3D Artist at Alcatel-Lucent Enterprise
October 9, 2023 - November 11, 2025
Created 3D assets and immersive visuals, contributed to lighting and level art, and collaborated with design and engineering teams to support product UI/visual storytelling. Used Unreal Engine, Blender, Maya, ZBrush, Photoshop, Substance Painter, and After Effects to deliver polished visuals.
3D Intern / UI Designer at GOTOIoT
January 1, 2023 - January 1, 2023
Assisted in creating 3D assets and UI concepts for IoT products, contributing to 3D pipelines and visual design.
Lighting & 3D Environment Intern at Ingenico
July 1, 2022 - August 30, 2022
Worked on lighting setups and 3D environments for payment solutions, collaborating with teams to create cohesive visuals. Worked on lighting setups and 3D environment creation; contributed to scene composition and readability for green screen videos backgrounds.

Education

Master's Degree in 3D for Video Games at Ynov Campus
September 1, 2023 - September 9, 2025
Bachelor's Degree in 3D Animation at Ynov Campus
September 1, 2020 - July 7, 2023

Qualifications

Winner of the Art Price at Les Hauts de Seine Digital Games
April 4, 2025 - April 5, 2025
As a team we won the Art Price of the Hauts de Seine Digital Games for our Master's degree project Video Game

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education
    uniE621 Manor - The Last Story
    This is the manor we created for our Master’s Degree project. It received an art award at the Hauts-de-Seine Digital Gaming Festival. I worked as the team leader, level artist, and lighting artist on this project. https://www.twine.net/signin
    uniE608 Starry Knight
    A character I created as a personal challenge to craft a fantasy-style opening using only a single scene. I used Blender, Substance Painter, and Unreal Engine for this project.
    uniE608 Rainy Manor
    Manor scene in the rain, modeled in Blender, textured in Substance Painter, and lit/rendered in Unreal Engine 5.
    uniE621 Dove - The Last Story
    One of the two main Characters for my Master's degree project. It received an art award at the Hauts-de-Seine Digital Gaming Festival.