I am a passionate 2D Illustrator and Concept Artist with extensive experience creating stylized character illustrations and game assets for clients and indie games. Skilled at adapting art direction based on pop culture references and target audience demographics, I deliver polished 2D assets aligned with clients’ vision and production needs.
With a background in digital media and a strong foundation in game development tools like Unreal Engine, Blender, and Substance Painter, I excel at leading creative teams in world-building visuals for stylized sci-fi games. I thrive collaborating closely with developers to integrate assets and maintain style consistency across projects.
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