Having completed my education in Computer Arts at Abertay I have developed some skills in creating art assets in both 2D (hi-res and pixel art) and 3D (texturing and props), which you can view further examples of my work on _Website not available. Sign in: https://www.twine.net/signup_

Kemal Thomson

Having completed my education in Computer Arts at Abertay I have developed some skills in creating art assets in both 2D (hi-res and pixel art) and 3D (texturing and props), which you can view further examples of my work on _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Having completed my education in Computer Arts at Abertay I have developed some skills in creating art assets in both 2D (hi-res and pixel art) and 3D (texturing and props), which you can view further examples of my work on Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

Graphic Designer at Rookery Cove
May 1, 2024 - October 5, 2025
Freelance logo design for a range of cosmetics packaging.
Social Media Manager at Transform Community Development
May 1, 2024 - October 5, 2025
Performed social media and website management; SEO for website and social media; copywriting to establish clear brand identity and effective communication of company goals and services.
Games Artist at Freelance
February 1, 2019 - October 5, 2025
Worked on a two-person team to produce a Locked Room style horror game; collaborated with a game designer to create both character and environment design; experimented with early 3D character model implementation in Unity.
Events Volunteer at Dundee Jazz Festival
November 18, 2018 - October 5, 2025
Publicised the festival by distributing leaflets, guiding visitors, setting up equipment, and working as a sales assistant on merchandise and ticket stands.
QA Intern at Tag Games
February 1, 2013 - October 5, 2025
Tested all aspects of video games during the final development process, performed responsibilities of testing characters and recording responses of the characters as well as providing detailed descriptions of bugs, game issues, crashes and call-stacks using Jira.
Set Artist at Pugs Luv Beats
October 30, 2011 - Present
Integrated artistic and interpersonal skills into a professional working environment. Gained skills in set production by creating professional graphical representations of games. Worked alongside a team to create a unique set concept to present a story, moved, arranged, and set up equipment on set.
Graphic Designer at Rookery Cove
May 1, 2024 - October 5, 2025
Freelance logo design for a range of cosmetics packaging
Social Media Manager at Transform Community Development
May 1, 2024 - October 5, 2025
Performed social media and website management; SEO for website; copywriting to establish clear brand identity and communicate company goals and services.
Games Artist at Freelance
February 1, 2019 - October 5, 2025
Worked on a two-person team to produce a Locked Room style horror game. Worked with a game designer to create both character and environment design. Experimented with early 3D character model for implementation in Unity game engine.
Events Volunteer at Dundee Jazz Festival
November 18, 2018 - October 5, 2025
Publicised the festival by handing out leaflets and explaining the events to members of the public, guiding visitors around during events, setting up equipment such as audio equipment, mic props as well as music sheet stands and working as a sales assistant on merchandise stand and ticket stand.
Environment Artist/Level Designer at Global Game Jam
February 1, 2013 - October 5, 2025
Responsible for research and concepting game idea based on GGJ Theme. Developed the game design, character design, and Pixel art assets for use in the game. Researched game maker studio to design gameplay suitable to the programs and for the 48 hrs given for the game.
Games Artist/Designer at Global Game Jam
January 1, 2018 - Present
Responsible for research and concepting game idea based on GGJ Theme. Developed the game design, character design, and Pixel art assets for use in the game. Researched Game Maker Studio to design gameplay suitable to the programs and for the 48 hrs given for the game.
Qa Intern at Tag Games
February 1, 2013 - October 5, 2025
Tested all aspects of video games during the final development process, performed testing of characters and recording responses of the characters as well as providing detailed descriptions of bugs, game issues, crashes and call-stacks using Jira.
Set Artist at Pugs Luv Beats
October 30, 2011 - Present
Integrated artistic and interpersonal skills into a professional working environment. Gained skills in set production by creating professional graphical representations of games. Worked alongside a team to create a unique set concept to present a story, moved, arranged, and set up equipment on set.
Graphic Designer at Rookery Cove
May 1, 2024 - October 20, 2025
Freelance logo design for cosmetics packaging.
Social Media Manager at Transform Community Development
May 1, 2024 - October 20, 2025
Performed social media and website management; SEO for website and social media; copywriting to establish clear brand identity and effective communication of company goals and services.
Games Artist at Freelance
February 28, 2019 - October 20, 2025
Worked on a two-person team to produce a Locked Room style horror game. Collaborated with a game designer to create character and environment design. Experimented with early 3D character models for implementation in Unity.
Events Volunteer at Dundee Jazz Festival
November 18, 2018 - October 20, 2025
Publicised the festival by handing out leaflets and explaining events to the public; guided visitors during events; set up equipment (audio gear, mic props, music sheets) and acted as a sales assistant on merchandise and ticket stands.
Games Artist/Designer at Global Game Jam
January 28, 2018 - October 20, 2025
Responsible for research and concepting game ideas based on GGJ themes. Developed game design, character design, and pixel art assets; researched Game Maker Studio to design gameplay within the 48-hour period.
Environment Artist/Level Designer at Global Game Jam
January 1, 2016 - Present
Collaborated with teammates to design gameplay and aesthetics, defined game assets, set milestones, and execute design tasks. Created environment assets using ArtRage; tested characters and recorded responses.
QA Intern at Tag Games
February 28, 2013 - October 20, 2025
Tested all aspects of video games during the final development process; described bugs, game issues, crashes and call-stacks using Jira.
Set Artist at Pugs Luv Beats
October 30, 2011 - Present
Integrated artistic and interpersonal skills into a professional working environment; created graphical representations of games; collaborated with a team to present a story concept; set up equipment on set.

Education

Ba Computer arts at Abertay
March 19, 2011 - June 1, 2016
Hnd Animation at Dundee college
August 23, 2009 - June 1, 2011
Bachelor of Arts - Computer Arts at Abertay University
September 1, 2011 - June 1, 2016
HND 3D Computer Animation at Dundee College
August 1, 2009 - April 1, 2011
Bachelor of Arts - Computer Arts at Abertay University
September 1, 2011 - June 1, 2016
HND 3D Computer Animation at Dundee College
August 1, 2009 - April 1, 2011
Bachelor of Arts - Computer Arts at Abertay University
September 1, 2011 - June 1, 2016
HND 3D Computer Animation at Dundee College
August 1, 2009 - April 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services, Retail, Education, Software & Internet