I am a Unity and Unreal developer with a Computer Engineering degree and over 8 years of experience building video games, immersive experiences, and interactive applications. I specialize in applying game technologies across mobile, PC, and console platforms for both entertainment and non-game projects. I am the founder of GKA Digital, where I provide Unity and Unreal development services to individuals and businesses. **Website:** _Website not available. Sign in: https://www.twine.net/signup_ **LinkedIn:** _Website not available. Sign in: https://www.twine.net/signup_/in/kevin-gka

Kevin Gokana

I am a Unity and Unreal developer with a Computer Engineering degree and over 8 years of experience building video games, immersive experiences, and interactive applications. I specialize in applying game technologies across mobile, PC, and console platforms for both entertainment and non-game projects. I am the founder of GKA Digital, where I provide Unity and Unreal development services to individuals and businesses. **Website:** _Website not available. Sign in: https://www.twine.net/signup_ **LinkedIn:** _Website not available. Sign in: https://www.twine.net/signup_/in/kevin-gka

Available to hire

I am a Unity and Unreal developer with a Computer Engineering degree and over 8 years of experience building video games, immersive experiences, and interactive applications. I specialize in applying game technologies across mobile, PC, and console platforms for both entertainment and non-game projects.

I am the founder of GKA Digital, where I provide Unity and Unreal development services to individuals and businesses.

Website: Website not available. Sign in: https://www.twine.net/signup
LinkedIn: Website not available. Sign in: https://www.twine.net/signup/in/kevin-gka

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Experience Level

Expert
Expert
Expert

Language

French
Fluent
English
Fluent

Work Experience

Unity / Unreal Programmer at GKA Digital
January 1, 2023 - Present
Support for the integration of video game technologies for individuals and SMEs. Development of mobile games and immersive experiences.
Unity / Unreal Programmer at Behaviour Interactive
January 1, 2022 - January 1, 2025
Developer in the “Business Solutions” division, working on immersive experiences and software solutions based on video game technologies (games, simulators, AR/VR experiences, etc.).
Immersive Experiences Developer at ILLOGIKA
January 1, 2018 - January 1, 2022
Development of immersive experiences and software solutions leveraging video game technologies (games, simulators, AR/VR experiences, etc.).
Unity Developer at Humanitas Solutions
January 1, 2016 - January 1, 2018
Development of software solutions to support humanitarian aid (form management systems, messaging, etc.).

Education

Bachelor of Computer Engineering at Polytechnique Montreal (Canada)
January 1, 2009 - July 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper Spirit Trail - PixelPocket Studio

    Mobile endless runner featuring procedural track generation and gameplay systems, developed in Unity.

    Includes online features such as an in-game shop and leaderboards, along with end-to-end development covering gameplay, systems architecture, tools, and deployment.

    Android App: https://www.twine.net/signin
    iOS App: https://www.twine.net/signin

    paper Augmented Reality Ad Campaign – Quebecor (J5)

    Implementation of augmented reality (AR) features in the Canadian media application J5 to support the promotional campaign for Cirque du Soleil’s Alegría.

    The AR experience allowed users to interact with campaign content directly through the mobile app, enhancing engagement and supporting the show’s launch through immersive technology.

    🎥 Related article & video:
    https://www.twine.net/signin

    paper VNYE 2021 – Fly Studio

    Mobile application enabling users to virtually attend the 2021 New Year’s Eve festivities in Times Square.

    Implemented gameplay features across multiple app sections, including the “Zero Gravity” experience.

    🎥 Related article & video:
    https://www.twine.net/signin

    paper Spiritfarer (PS4 Port) – Thunder Lotus Games

    PlayStation 4 port of Spiritfarer, involving save system integration, controller support, and compliance with PlayStation Technical Requirements Checklist (TRCs).

    https://www.twine.net/signin

    paper VR Skidoo Simulator – CTA

    VR experience featuring a mounted Ski-Doo replica integrated with a motion system.

    Development of a vehicle monitoring system, along with tools to manage steering force feedback and visual effects dynamically driven by the vehicle’s state.

    🎥 Related article & video:

    paper Virtual Agents – Reimagine AI

    Design and implementation of an architecture enabling interaction with a virtual agent.

    The system supports advanced user interaction features, including face recognition, keyword detection and management, and real-time interaction logic, allowing the agent to respond dynamically to user input.

    🎥 Related article & video:

    paper Worms Across Worlds – Team17

    Gameplay development and controller integration, contributing to core gameplay systems and player input handling for Worms Across Worlds.

    App link
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