As a 3D AI Generative Artist at AssetHub since July 2025, my work combines creativity with technical proficiency to produce high-quality 3D assets. With over six years of experience in the animation and gaming industry, my expertise includes rigging, 3D modeling, texturing, and unwrapping, supported by a talent for creating hard surface models and painting. My role emphasizes collaboration and innovation, contributing to projects that align technical precision with business and creative objectives. My prior roles include leading a 3D art team at Verso and serving as a Technical 3D Artist at Wakhra Studios, where I addressed technical challenges and optimized workflows for game engines. I also taught 3D animation at Beaconhouse National University, mentoring students in modeling, texturing, and animation. I am passionate about crafting visually engaging, technically sound experiences that captivate audiences and elevate the animation and gaming landscape.

Danyal Tareen

As a 3D AI Generative Artist at AssetHub since July 2025, my work combines creativity with technical proficiency to produce high-quality 3D assets. With over six years of experience in the animation and gaming industry, my expertise includes rigging, 3D modeling, texturing, and unwrapping, supported by a talent for creating hard surface models and painting. My role emphasizes collaboration and innovation, contributing to projects that align technical precision with business and creative objectives. My prior roles include leading a 3D art team at Verso and serving as a Technical 3D Artist at Wakhra Studios, where I addressed technical challenges and optimized workflows for game engines. I also taught 3D animation at Beaconhouse National University, mentoring students in modeling, texturing, and animation. I am passionate about crafting visually engaging, technically sound experiences that captivate audiences and elevate the animation and gaming landscape.

Available to hire

As a 3D AI Generative Artist at AssetHub since July 2025, my work combines creativity with technical proficiency to produce high-quality 3D assets. With over six years of experience in the animation and gaming industry, my expertise includes rigging, 3D modeling, texturing, and unwrapping, supported by a talent for creating hard surface models and painting. My role emphasizes collaboration and innovation, contributing to projects that align technical precision with business and creative objectives.

My prior roles include leading a 3D art team at Verso and serving as a Technical 3D Artist at Wakhra Studios, where I addressed technical challenges and optimized workflows for game engines. I also taught 3D animation at Beaconhouse National University, mentoring students in modeling, texturing, and animation. I am passionate about crafting visually engaging, technically sound experiences that captivate audiences and elevate the animation and gaming landscape.

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Language

English
Advanced
Urdu
Advanced
Pashto, Pushto
Intermediate

Work Experience

Graphic Designer at One Marketing
July 2, 2015 - January 21, 2016
3D Generalist at Skyspin Studious
May 5, 2019 - September 3, 2021
3D Prop Artist at FRAG
September 2, 2026 - April 14, 2022
Technical 3D Artist at Wakhra Studios
March 31, 2022 - May 9, 2024
3D AI Generative Artist at AssetHub
April 17, 2024 - Present

Education

Add your educational history here.

Qualifications

3ds max certified
April 2, 2024 - April 11, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Other, Education, Professional Services