I’m Kseniia Pykhova, a mid-level CGI & AI Motion Artist based in Serbia (Subotica), where I combine hybrid 3D workflows, advanced simulation, and stylized motion to create cinematic visuals. I enjoy solving complex production challenges end-to-end—from early script and blocking, to lighting, camera animation, simulation, compositing, and final delivery. I’m especially motivated by experimentation: I continuously test and integrate generative AI tools into traditional pipelines to speed up style framing, layout prototyping, and shot optimization without sacrificing quality. With experience across Unreal Engine, Houdini, Cinema 4D, and post workflows in After Effects and DaVinci Resolve, I love building consistent visual storytelling and delivering polished results under tight, high-pressure deadlines.

Kseniia Pykhova

I’m Kseniia Pykhova, a mid-level CGI & AI Motion Artist based in Serbia (Subotica), where I combine hybrid 3D workflows, advanced simulation, and stylized motion to create cinematic visuals. I enjoy solving complex production challenges end-to-end—from early script and blocking, to lighting, camera animation, simulation, compositing, and final delivery. I’m especially motivated by experimentation: I continuously test and integrate generative AI tools into traditional pipelines to speed up style framing, layout prototyping, and shot optimization without sacrificing quality. With experience across Unreal Engine, Houdini, Cinema 4D, and post workflows in After Effects and DaVinci Resolve, I love building consistent visual storytelling and delivering polished results under tight, high-pressure deadlines.

Available to hire

I’m Kseniia Pykhova, a mid-level CGI & AI Motion Artist based in Serbia (Subotica), where I combine hybrid 3D workflows, advanced simulation, and stylized motion to create cinematic visuals. I enjoy solving complex production challenges end-to-end—from early script and blocking, to lighting, camera animation, simulation, compositing, and final delivery.

I’m especially motivated by experimentation: I continuously test and integrate generative AI tools into traditional pipelines to speed up style framing, layout prototyping, and shot optimization without sacrificing quality. With experience across Unreal Engine, Houdini, Cinema 4D, and post workflows in After Effects and DaVinci Resolve, I love building consistent visual storytelling and delivering polished results under tight, high-pressure deadlines.

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Language

Russian
Fluent
English
Intermediate
Spanish; Castilian
Beginner
Serbian
Intermediate

Work Experience

CGI & AI Motion Artist (Freelance) at Commercial Production & Campaigns (Under NDA)
March 1, 2026 - May 31, 2026
Directed and executed full-cycle production for B2B promotional videos and corporate showreels (~2 minutes), working under NDA. Managed the lifecycle from initial scriptwriting and visual storyboarding through final post-production, including cross-platform adaptations for social media, strict TV broadcast standards, and large-scale DOOH/LED formats. Re-engineered video segments using generative AI tools and designed custom text animations; handled complex multi-camera editing, compositing, and final color grading. Delivered multi-layered sound design across all commercial formats.
Video Editor, Post-Production at YouTube Podcast
October 1, 2025 - Present
Edited multi-camera YouTube podcast footage (3-camera setup), performing color correction and audio cleanup. Added 2D motion graphics and titles, then prepared the final post-production package for publication. Worked on pacing, readability of on-screen elements, and sound clarity for a multi-source edit.
3D Artist / Motion Designer at Steady.gg — Milk Moto
August 1, 2025 - Present
Owned the full project for a creative agency deliverable, using logo animation as the central visual element. Developed a liquid-based simulation with surface interactions and imprint effects, then managed animation and simulation within strict time constraints. Completed texturing, lighting, and final rendering, and prepared final outputs with alpha and render passes for downstream use.
3D Motion Designer at Baggiz Bistro
May 1, 2025 - Present
Owned the project end-to-end for a fast-food restaurant chain, developing the visual concept and animation under strict timing constraints. Designed shot composition, executed animation, lighting, and texturing, and delivered final sound design. Managed the complete production lifecycle from concept through final delivery, ensuring the visuals matched the timing and format requirements while staying stylistically consistent.
Motion Designer (3D, 2D), Creative Production at Reebok
October 1, 2024 - Present
Directed a mood-driven scene composition with a narrative focus for a non-commercial creative project. Designed dynamic camera movement and visual rhythm, developed lighting and stylized look development, and finalized outputs through rendering, compositing, and sound design. Delivered a cohesive visual package aligned with brand aesthetics for an athletic footwear and apparel context. Worked remotely on a concise, shot-based creative process.
3D Motion Designer at Creative Production, Decathlon
September 1, 2023 - January 31, 2024
Directed an independent non-commercial creative full-scene pipeline from concept to final delivery. Built consistent lighting, materials, and visual continuity across shots; created cloth simulations for characters and props; animated camera and refined secondary motion. Completed final rendering, compositing, and sound design, maintaining a strong narrative feel throughout the sequence. Worked remotely and aligned the production to creative goals under mentorship support.

Education

Bachelor’s Degree in Economics at Sergo Ordzhonikidze Russian State Geological Prospecting University (MGRI)
January 1, 2016 - January 1, 2020
Motion Design (course) at Isaev Workshop
January 1, 2023 - August 31, 2026
DaVinci Resolve 20 - Masterclass at Udemy (Adi Singh)
January 1, 2025 - August 31, 2026

Qualifications

Behance Featured Project (2 Badges) – Curator recognition in Motion and After Effects categories
January 1, 2025 - August 31, 2026

Industry Experience

Media & Entertainment, Professional Services, Consumer Goods, Education, Other