I’m Lachlan Gower, a cinematic composer specializing in orchestral music for video games and fantasy storytelling. I create epic, emotional, and immersive scores that enhance narrative and worldbuilding.
I blend traditional orchestration with modern hybrid production, and I explore ambient, electronic, and hybrid scoring when required to support mood, pace, and worldbuilding.
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Composed custom music for tabletop RPG campaigns, including main character themes and atmospheric background tracks designed to enhance gameplay and storytelling.
An example of a main title/intro can be found here: https://www.twine.net/signin
Madok is an in-development fantasy game project featuring an original cinematic orchestral soundtrack. I am composing a large-scale score of over 20 tracks, blending epic orchestral writing with atmospheric and thematic music designed to support worldbuilding and narrative moments. The soundtrack includes exploration themes, battle music, and atmospheric cues designed for game integration.
The entire album in development can be accessed here: lachlangower.com/madok
Battle-music track:
Composer for multiple Halo fan game projects including Contact: Harvest, Iron Hammer, and Halo Reborn. I contributed numerous original tracks inspired by the Halo universe, many of which are available on my YouTube portfolio.
Most recent Halo upload:
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