I'm Leonardo Colapietro, a multidisciplinary Visual Development Artist and Art Director with a strong focus on storytelling, character and creature design, and transmedia promo artwork. I merge traditional painting sensibilities with digital craft to create compelling visuals for comics, games, and collectibles, always aiming to serve the narrative and the audience. I'm also devoted to teaching and mentoring; I lead computer graphics courses at the Academy of Art P. Vannucci in Perugia and have lectured and run workshops at TheSign (Florence) and NID (Perugia). My career has spanned comic covers for Zenescope, Image/Mirrors, Valiant, The LionForge, and collaboration with major IPs like Sega Atlus, Capcom, Nintendo, and Crunchyroll, as well as full-time statue concept art at First4Figures. I love exploring new challenges in the transmedia landscape and continuously push my own boundaries to tell better stories through art.

Leo Colapietro

I'm Leonardo Colapietro, a multidisciplinary Visual Development Artist and Art Director with a strong focus on storytelling, character and creature design, and transmedia promo artwork. I merge traditional painting sensibilities with digital craft to create compelling visuals for comics, games, and collectibles, always aiming to serve the narrative and the audience. I'm also devoted to teaching and mentoring; I lead computer graphics courses at the Academy of Art P. Vannucci in Perugia and have lectured and run workshops at TheSign (Florence) and NID (Perugia). My career has spanned comic covers for Zenescope, Image/Mirrors, Valiant, The LionForge, and collaboration with major IPs like Sega Atlus, Capcom, Nintendo, and Crunchyroll, as well as full-time statue concept art at First4Figures. I love exploring new challenges in the transmedia landscape and continuously push my own boundaries to tell better stories through art.

Available to hire

I’m Leonardo Colapietro, a multidisciplinary Visual Development Artist and Art Director with a strong focus on storytelling, character and creature design, and transmedia promo artwork. I merge traditional painting sensibilities with digital craft to create compelling visuals for comics, games, and collectibles, always aiming to serve the narrative and the audience.
I’m also devoted to teaching and mentoring; I lead computer graphics courses at the Academy of Art P. Vannucci in Perugia and have lectured and run workshops at TheSign (Florence) and NID (Perugia). My career has spanned comic covers for Zenescope, Image/Mirrors, Valiant, The LionForge, and collaboration with major IPs like Sega Atlus, Capcom, Nintendo, and Crunchyroll, as well as full-time statue concept art at First4Figures. I love exploring new challenges in the transmedia landscape and continuously push my own boundaries to tell better stories through art.

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Language

English
Fluent

Work Experience

Statue 2D Senior Concept Artist at First4Figures
January 1, 2020 - December 31, 2023
Full-time statue 2D Senior Concept Artist involved in IP production and collaboration with major clients, contributing to the visual development of high-profile collectibles and artistic pieces. Engaged with clients such as Sega Atlus, Bandai Namco, Capcom, Crunchyroll, Vigil Games, Epic Games, Nintendo, Konami, and Sunrise.

Education

Bachelor's degree in Character Design for Gaming at Academy of Art P. Vannucci, Perugia
January 11, 2030 - June 30, 2026

Qualifications

Painting Techniques Degree
January 11, 2030 - June 30, 2026

Industry Experience

Media & Entertainment, Education, Gaming, Professional Services, Manufacturing