Available to hire
I’m an innovative game designer with over 6 years of experience crafting narrative-centric gameplay.
I am committed to building experiences through collaborative storytelling and technology, poised to bring unique insights and creativity to future projects.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Lead Developer & Designer at BROKEN CIGS, LLC
January 1, 2023 - PresentDirected and produced two titles, with one shipped on Steam in Fall 2025. Defined the studio's creative vision, focusing on stylized art, compelling narratives, and innovative gameplay. Supervised game design, mechanics, narrative development, and programming across all studio projects. Championed a cross-functional team of 6–10, cultivating a supportive, inspiring, and effective work environment.
Narrative Game Writer at Finch Care
January 1, 2024 - January 1, 2025Conceived adventures and stories for the app's Finch pet. Crafted narratives from the perspective of the Finch pet aimed at providing users with fresh viewpoints. Engineered user responses for each story to enhance engagement with the Finch pet and the app.
Programming Teaching Assistant at New York University
January 1, 2022 - January 1, 2022Instructed game programming in GameMaker and Unity for 1st-year MFA students. Analyzed inconsistencies in students' in-class assignments. Provided critical feedback and insight to assist students in completing their tasks.
Game Researcher at Meta Mountain
January 1, 2021 - January 1, 2022Executed game-related research for a JRPG farming simulator. Analyzed popular farming simulators and JRPG titles in the marketplace. Delivered game mechanic ideas and recommendations to stakeholders. Conducted extensive testing on gameplay and game balance, proposing solutions to identified issues.
Game Developer at IT Mentors
January 1, 2020 - January 1, 2021Implemented movement-related features and in-level challenges for a 2D platformer with a frog protagonist. Created and implemented animation transitions.
Education
MFA in Game Design at New York University
January 1, 2021 - January 1, 2023Bachelor of Science in Computer Game Science at University of California, Irvine
January 1, 2016 - January 1, 2020Bachelor of Science in Software Engineering at University of California, Irvine
January 1, 2016 - January 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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