Hi, I’m Linus Levén, a Computer Science and Game Development graduate from Stockholm University. I’m passionate about problem solving and building practical, elegant solutions. Programming is my preferred way to express that curiosity, and I love learning new languages and diving into side projects.
My curiosity drives continuous self-learning, from digging into language documentation to shipping side projects. I’ve translated Game Design Documents into functional slot-game logic in C#/.NET, developed deterministic game math under guidelines, and defined data-exchange formats that fit studio standards. I enjoy collaborating with studios and teams to refine architectures, workflows, and payload structures.
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