As a senior artist I have primarily worked on high-quality vfx productions, along with a few videogame productions. Some of my more recent roles were at Laika, Framestore, and currently Blizzard. I have created photoreal textures and shaders for props, vehicles, and characters for feature film and episodic series. The importance of my position is making sure the world was what the leads envisioned, while maintaining the detail needed for the big screen. I have been tasked with making 1:1 CG recreations of real-life fabrics and materials. In my current role at Blizzard I work in a vfx pipeline for a photorealistic cinematic trailer with tight deadlines.
Throughout my career I have trained new hires, written widely-used documentation, directed outsourcers, and collaborated with leads to create master textures and materials for complex assets. I am credited on the film Wildwood, the Star Wars series Andor, the film Thor: Love and Thunder, The Lord of the Rings: The Rings of Power, and Snow White, amongst other titles.
My experience on a variety of projects makes me a great fit for your team.
If you have questions, or if you want to schedule an interview, please contact me at_Phone details not available. Sign in: https://www.twine.net/signup_ or Email not available. Sign in: https://www.twine.net/signup I look forward to meeting you to further discuss opportunities.
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