LR

Lucas Reis

Available to hire

I’m a 3D Character Artist with 5 years of professional experience in realistic and stylized characters, having worked with DIGIC Pictures on Magic: The Gathering for Netflix, Loot Studios, and Anim'All Studios on a…

About

I’m a 3D Character Artist with 5 years of professional experience in realistic and stylized characters, having worked with DIGIC Pictures on Magic: The Gathering for Netflix, Loot Studios, and Anim’All Studios on a Riot Games cinematic for TFT.

My main strengths are character sculpting and modeling using ZBrush, Maya, and other industry-standard tools, with a focus on high-quality, production-ready assets.

I’m currently looking for new opportunities to contribute my skills and grow alongside a talented team.

Below, you’ll find ZBrush screenshots of some of my MTG work. I can also share technical breakdowns, including topology and UVs, if needed.

Link:
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Thank you for your time and consideration. I’d be happy to share more about my work and experience.

  • 6 years' experience
  • Joined November 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Professional Services

Work experience· 7 roles

Freelance 3D Character Artist · Anim’All StudiosJan 2026 – Present · 11 mos

Contributing to a character art project for Riot Games through Anim’All Studios. Tasks include character sculpting and modeling, retopology/low-poly mesh preparation, UV mapping, and baking to support cinematic-quality character production.

Freelance 3D Character Artist · Anim'All StudiosJan 2026 – Present · 11 mos

Contributed to a character art project for Riot Games. Performed character sculpting and modeling, retopology / low-poly mesh preparation, UV mapping, and baking to support production-ready character assets.

3D Character Artist · DIGIC PicturesOct 2025 – Sep 2026 · 1 yr

Worked on Magic: The Gathering for Netflix, contributing high-poly, low-poly / proxy-mesh, and texturing tasks for a cinematic production pipeline. Coordinated with art and production teams to meet visual and technical requirements.

3D Character Artist · Loot StudiosJun 2022 – Nov 2025 · 3 yrs 6 mos
3D Character Artist · Archvillain GamesJul 2021 – May 2022 · 11 mos
3D Modeller · First Phoenix StudiosFeb 2019 – Nov 2019 · 10 mos
3D Modeler · First Phoenix StudiosFeb 2019 – Nov 2019 · 10 mos

Education· 8

Character Design · ICS Art | Character Design with Igor Catto2021 – 2022
Anatomy for 3D Sculptors · Rafa Souza Academy2019 – 2020
Cinematic Portrait · Fly on the Wall Studios2018
Game Art · Gnomon Workshop2018

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