Maher Guerfali
I'm a passionate Unity developer and XR engineer based in Munich, specializing in creating immersive experiences that blend technology and creativity.
About
I’m a passionate Unity developer and XR engineer based in Munich, specializing in creating immersive experiences that blend technology and creativity. My work ranges from gamified educational platforms to interactive simulations, always striving to enhance user engagement and learning outcomes.
With years of professional experience under my belt, I love mentoring budding developers and sharing my knowledge within the community. I’m continuously exploring new technologies to push the boundaries of what’s possible in XR, and I’m excited to collaborate on innovative projects.
- 7 years' experience
- Joined November 2024
Languages
- EnglishFluent
- FrenchFluent
- ArabicFluent
- GermanAdvanced
Industry experience
- Gaming
- Education
- Healthcare
- Government
- Software & Internet
Work experience· 9 roles
Developing online VR experiences ranging from industrial simulations to medical scenarios using Unity and Mirror Networking, featuring synchronized object interactions and physics-based puzzles. Creating medical training simulations with virtual NPCs powered by real-time LLM APIs for dynamic and adaptive patient scenarios.
Developed Khotoua, a gamified educational game using Unity and React Native for children aged 7 to 13, featuring AR books, audiobooks, and 2D/3D games. Implemented and maintained a white-label betting platform serving over 15 B2B clients across India and Pakistan, handling more than 100K daily active users with real-time transaction processing. Architected scalable backend infrastructure using AWS S3 for asset storage and Windows Server VPS deployment, managing game content delivery and user data synchronization.
Developed a government-focused Web/Quest platform using Next.js, Unity, and WebXR, integrating custom AI models from Hugging Face and Groq for multimodal storytelling and data visualization. Engineered real-time pipelines to stream video from WebRTC to APIs, process it, and render dynamic AR scenes in Unity. Created a digital twin of a smart lamp integrating real-time data visualization with WebSockets. Implemented CI/CD pipelines with GitHub Actions and optimized cloud deployment workflows via Firebase, reducing deployment times by 40%.
Education
Certifications and awards· 7
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