For a full portfolio view please check my Artstation here: _Website not available. Sign in: https://www.twine.net/signup_ Linkedin: _Website not available. Sign in: https://www.twine.net/signup_ Game artist with 13+ years' experience working in the video game industry. Worked until recently as an Associate Learning and Development Specialist at Blizzard Entertainment for 6+ years. Was one of the Lead Instructional designers in the team, creating artwork and assets for several internal projects. A devoted artist and gamer with a traditional Arts and 3D computer animation academic background. Worked as a 2D Artist and Lead Artist in companies such as Mobile Pie and Beefjack Studios. Possesses several years of experience creating artwork from concept to final art, assisting fellow artists’ projects, working as a Lead Artist, creating game assets, background art, 2D/3D animation, modelling, texturing and designing UIs.

Maria Daniel Duarte

For a full portfolio view please check my Artstation here: _Website not available. Sign in: https://www.twine.net/signup_ Linkedin: _Website not available. Sign in: https://www.twine.net/signup_ Game artist with 13+ years' experience working in the video game industry. Worked until recently as an Associate Learning and Development Specialist at Blizzard Entertainment for 6+ years. Was one of the Lead Instructional designers in the team, creating artwork and assets for several internal projects. A devoted artist and gamer with a traditional Arts and 3D computer animation academic background. Worked as a 2D Artist and Lead Artist in companies such as Mobile Pie and Beefjack Studios. Possesses several years of experience creating artwork from concept to final art, assisting fellow artists’ projects, working as a Lead Artist, creating game assets, background art, 2D/3D animation, modelling, texturing and designing UIs.

Available to hire

For a full portfolio view please check my Artstation here: Website not available. Sign in: https://www.twine.net/signup

Linkedin: Website not available. Sign in: https://www.twine.net/signup

Game artist with 13+ years’ experience working in the video game industry. Worked until recently as an Associate Learning and Development Specialist at Blizzard Entertainment for 6+ years.
Was one of the Lead Instructional designers in the team, creating artwork and assets for several internal projects.
A devoted artist and gamer with a traditional Arts and 3D computer animation academic background.
Worked as a 2D Artist and Lead Artist in companies such as Mobile Pie and Beefjack Studios.
Possesses several years of experience creating artwork from concept to final art, assisting fellow artists’ projects, working as a Lead Artist, creating game assets, background art, 2D/3D animation, modelling, texturing and designing UIs.

See more

Language

Portuguese
Fluent
English
Fluent

Work Experience

Add your work experience history here.

Education

Higher Diploma in Science in 3D Computer Animation at Dundalk Institute of Technology (Dundalk, Ireland)
January 1, 2019 - January 1, 2021
Results: First Class Honours Modules taken: Game and Level design, Concept Art, 3D Modelling in Maya, Blender and Zbrush, Rigging, UV Texturing, 3D art and Animation, Storyboarding, Environment Art, Character Design
MA in Digital Media at : London Metropolitan University (London, UK)
March 18, 2011 - January 1, 2012
Focus: Game Design, Concept Art, 3D, Flash Animation, project Management,
5-year BFA in Painting (pre-Bologne degree) at Faculty of Fine Arts, University of Lisbon (Portugal)
December 1, 2002 - January 1, 2008
Focus: Digital Art, Anatomy, Drawing, Painting and Mosaic

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment
    uniE621 Blood Elf Rogue Dagger Concept and 3D model Fanart
    I tried to create a World of Warcraft inspired Blood Elf dagger that would look like a starter weapon for a rogue blood elf. illustrator For more details on this project check my portfolio here: https://www.twine.net/signin
    uniE621 Character design artwork: Simic Hybrid Drakewarden Ranger D&D
    Simic Hybrid Drakewarden Ranger D&D I designed a character that I played in a short D&D campaign. I played a ranger of the simic hybrid race and had the following features: shared DNA with her Drakewarden drake both had DNA mixed with aquatic creatures which I used as visual inspiration the main character had the simic hybrid upgrades of water breathing and manta glider wings it was great to play around with the skin colour based on exotic fish and sea slugs illustrator
    uniE621 Alexia Path of the Beast Barbarian
    I loved trying to render and bring to life my own Dungeons and Dragon character Alexia using Procreate and Photoshop. illustrator For more details on this artwork check my portfolio here: https://www.twine.net/signin