Hello, I’m Markus Ovre, a passionate 3D animator with 7 years of experience creating high-quality animation for video games, short films, and commercial projects. My strength lies character animation: I'm able to quickly understand a character’s personality and intention and to turn that into fluid, dynamic movement by applying animation principles, posing, and timing. I thrive both in collaborative teams and independent work, delivering results on tight industry deadlines. From my experience working with a vast range of animated projects, I'm well versed in adapting to different visual styles depending on what is required in the brief: because of this, I'm able to excel in creating life-like and realistic performances, as well as a more cartoonish and stylized approach. I’m eager for new challenges and opportunities to grow creatively and professionally, always pushing for stronger animated performances and stunning 3D visuals.

Markus Ovre

Hello, I’m Markus Ovre, a passionate 3D animator with 7 years of experience creating high-quality animation for video games, short films, and commercial projects. My strength lies character animation: I'm able to quickly understand a character’s personality and intention and to turn that into fluid, dynamic movement by applying animation principles, posing, and timing. I thrive both in collaborative teams and independent work, delivering results on tight industry deadlines. From my experience working with a vast range of animated projects, I'm well versed in adapting to different visual styles depending on what is required in the brief: because of this, I'm able to excel in creating life-like and realistic performances, as well as a more cartoonish and stylized approach. I’m eager for new challenges and opportunities to grow creatively and professionally, always pushing for stronger animated performances and stunning 3D visuals.

Available to hire

Hello, I’m Markus Ovre, a passionate 3D animator with 7 years of experience creating high-quality animation for video games, short films, and commercial projects. My strength lies character animation: I’m able to quickly understand a character’s personality and intention and to turn that into fluid, dynamic movement by applying animation principles, posing, and timing. I thrive both in collaborative teams and independent work, delivering results on tight industry deadlines.

From my experience working with a vast range of animated projects, I’m well versed in adapting to different visual styles depending on what is required in the brief: because of this, I’m able to excel in creating life-like and realistic performances, as well as a more cartoonish and stylized approach.

I’m eager for new challenges and opportunities to grow creatively and professionally, always pushing for stronger animated performances and stunning 3D visuals.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Norwegian
Fluent

Work Experience

3D Animator at AppleBomb Games
May 18, 2025 - August 18, 2025
I was hired for this job to create animations for a video game. My tasks were to model, rig and animate the main character plus some side characters. The animations ranged from standard movements like run and walk cycles, attacks and idles, and performance animation used for cutscenes. I closely worked with the Lead Developer and the team to make sure all the work was finished to strict weekly deadlines.
3D Animator at Jante Films Limited
March 23, 2023 - May 23, 2023
For this job I hired to fully animate six distinct 3D characters for an interactive VR experience using Unity. I was given a large amount of recorded dialogue that I had to interpret and turn into fitting animated performances. By utilizing my knowledge of animation principles I ensured the performances were engaging as well as appropriate for the individual character designs and personalities.
3D Creature Animator at Studio McGuire
February 21, 2023 - May 21, 2024
On this job I collaborated with Studio McGuire to create a live visual art installation promoting Dior Products. I was tasked with designing and executing complex 3D creature animations for a range of animals, including an elephant, tiger and monkey. The brief required me to keep the animations realistic and lifelike so I put extra time into researching and finding references for how the animals moved and behaved.
3D Animator at Veli Studio
May 15, 2022 - June 15, 2022
Hired for a commercial project to create a few short 3D animations promoting a new uniform for a store chain. I was tasked to rig and animate human characters walking down a catwalk and striking poses as if they were models in a fashion show. I researched footage of fashion shows to take inspiration and references in my work to ensure the animations I created had fluid and realistic movements to match the brief I was given.
3D Creature Animator at National Film and Television School
September 15, 2021 - February 15, 2022
Worked as a 3D Creature Animator for a short film. On this job I was tasked to animate a dog featured throughout the entire short film, making sure to properly research the movements and behavior of dogs so that my animations ended up emotionally striking and believable. I kept a close contact with the director so that I could quickly make adjustments on any feedback given.

Education

BA (Hons) in Animation at University for the Creative Arts, Farnham
September 1, 2018 - May 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment