Hi, I’m Martino Vacca, an award-winning composer for indie titles and a multi-disciplinary musician with a triple MA in Composition, Performance, and Sound Design. Since 2016 I’ve crafted immersive soundscapes for video games, collaborating with studios like Tiny Bull Studios and publishers like Don’t Nod, blending creativity with technical precision to elevate player experiences. In film, I compose cinematic scores for projects such as Tutto il Tempo che Vogliamo, Cadde la Notte su di Me, Billie’s Magic World, Mezze Stagioni, earning the Premio Machiavelli for Best Soundtrack. I also teach composition and orchestration, perform as an uilleann piper and flutist with iconic ensembles including The Chieftains, and produce multimedia content to help storytellers connect with audiences.

Martino Vacca

Hi, I’m Martino Vacca, an award-winning composer for indie titles and a multi-disciplinary musician with a triple MA in Composition, Performance, and Sound Design. Since 2016 I’ve crafted immersive soundscapes for video games, collaborating with studios like Tiny Bull Studios and publishers like Don’t Nod, blending creativity with technical precision to elevate player experiences. In film, I compose cinematic scores for projects such as Tutto il Tempo che Vogliamo, Cadde la Notte su di Me, Billie’s Magic World, Mezze Stagioni, earning the Premio Machiavelli for Best Soundtrack. I also teach composition and orchestration, perform as an uilleann piper and flutist with iconic ensembles including The Chieftains, and produce multimedia content to help storytellers connect with audiences.

Available to hire

Hi, I’m Martino Vacca, an award-winning composer for indie titles and a multi-disciplinary musician with a triple MA in Composition, Performance, and Sound Design. Since 2016 I’ve crafted immersive soundscapes for video games, collaborating with studios like Tiny Bull Studios and publishers like Don’t Nod, blending creativity with technical precision to elevate player experiences.

In film, I compose cinematic scores for projects such as Tutto il Tempo che Vogliamo, Cadde la Notte su di Me, Billie’s Magic World, Mezze Stagioni, earning the Premio Machiavelli for Best Soundtrack. I also teach composition and orchestration, perform as an uilleann piper and flutist with iconic ensembles including The Chieftains, and produce multimedia content to help storytellers connect with audiences.

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Language

English
Fluent
Italian
Fluent
French
Intermediate
Spanish; Castilian
Beginner

Work Experience

Video Game Composer at Freelance (Tiny Bull Studios, DON’T NOD)
January 1, 2016 - November 25, 2025
I compose immersive soundscapes for video games, blending creativity with technical precision to elevate gameplay and storytelling. Collaborated with Tiny Bull Studios and publishers like DON’T NOD to deliver music that enhances player experiences.
Video Game Composer at Freelance / Collaboration with Tiny Bull Studios and DON’T NOD
January 1, 2016 - Present
Since 2016 I’ve composed immersive soundscapes for video games, collaborating with Tiny Bull Studios and publishers including DON’T NOD to elevate gameplay and storytelling. I blend creative expression with technical precision to enhance player experiences.
Video Game Composer at Tiny Bull Studios; DON’T NOD
January 1, 2016 - Present
Since 2016 I’ve composed immersive soundscapes for video games, collaborating with studios like Tiny Bull Studios and publishers like DON’T NOD, delivering music that blends creativity and technical precision to elevate player experiences.

Education

M.M. Scoring for Film, Tv and Video Games at Berklee College of Music
September 1, 2015 - July 1, 2016
Diploma in Classical Flute at Conservatorio di Musica “G.Verdi” Torino
September 1, 1999 - February 1, 2006
Master of Music (M.M.) in Sonic Arts - Sound Design at Università di Roma Tor Vergata
January 1, 2020 - November 1, 2021
Master of Music (M.M.) in Scoring for Film, TV and Video Games at Berklee College of Music
September 1, 2015 - July 1, 2016
Master of Arts (M.A.) in Irish Traditional Music Performance at University of Limerick
September 1, 2010 - September 1, 2011
Bachelor of Arts in Irish Music and Dance at University of Limerick
September 1, 2006 - September 1, 2010
Master of Music (M.M.) in Sonic Arts - Sound Design at Università di Roma Tor Vergata
January 1, 2020 - November 1, 2021
Master of Music (M.M.) in Scoring for Film, TV and Video Games at Berklee College of Music
September 1, 2015 - July 1, 2016
Master of Arts (M.A.) in Irish Traditional Music Performance at University of Limerick
September 1, 2010 - September 1, 2011
Bachelor of Arts in Irish Music and Dance at University of Limerick
September 1, 2006 - September 1, 2010
Diploma in Classical Flute at Conservatorio di Musica “G.Verdi” Torino
September 1, 1999 - February 1, 2006
M.M. Sonic arts - Sound Design at Università di Roma Tor Vergata
January 1, 2020 - November 1, 2021
M.M. Scoring for Film, Tv and Video Games at Berklee College of Music
September 1, 2015 - July 1, 2016
M.A. Irish Traditional Music Performance at University of Limerick
September 1, 2010 - September 1, 2011
B.A. Irish Music and Dance at University of Limerick
September 1, 2006 - September 1, 2010
Diploma in classical Flute at Conservatorio di Musica “G.Verdi” Torino
September 1, 1999 - February 1, 2006

Qualifications

Premio Machiavelli for Best Soundtrack
January 11, 2030 - November 25, 2025
Premio Machiavelli for Best Soundtrack
January 11, 2030 - April 1, 2026
Premio Machiavelli for Best Soundtrack
January 11, 2030 - May 22, 2026

Industry Experience

Gaming, Computers & Electronics, Education, Media & Entertainment, Software & Internet, Professional Services, Other
    The Lonesome Guild

    I wrote the music for Don’t Nod’s upcoming game “The Lonesome Guild”