Games Designer | Level Designer | Programmer | Sound Designer Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ I’m a game designer interested in mechanics, level design, programming, and world building. I recently graduated from RMIT’s Bachelor of Design (Games). For our final year capstone game my team and I won a program excellence award for navigating a difficult cultural topic, demonstrating attentiveness to feedback and impressive craft. We got exhibit the game at the RMIT Grad Show and the ACMI Audience Lab getting hundreds of players. I love learning new things and pouring my passion into creating games. One of my strengths is having a clear vision for what I want, then focusing hard to make it a reality. Outside of game development, I love playing piano and guitar, hiking, cooking, gardening, hanging out with my cat and friends, board games, op-shopping, listening to music, and (of course) playing games. Some of my favourite games include: Bloodborne, Terraria, Dark Souls, Portal 2, and ULTRAKIL

Max McDonnell

Games Designer | Level Designer | Programmer | Sound Designer Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ I’m a game designer interested in mechanics, level design, programming, and world building. I recently graduated from RMIT’s Bachelor of Design (Games). For our final year capstone game my team and I won a program excellence award for navigating a difficult cultural topic, demonstrating attentiveness to feedback and impressive craft. We got exhibit the game at the RMIT Grad Show and the ACMI Audience Lab getting hundreds of players. I love learning new things and pouring my passion into creating games. One of my strengths is having a clear vision for what I want, then focusing hard to make it a reality. Outside of game development, I love playing piano and guitar, hiking, cooking, gardening, hanging out with my cat and friends, board games, op-shopping, listening to music, and (of course) playing games. Some of my favourite games include: Bloodborne, Terraria, Dark Souls, Portal 2, and ULTRAKIL

Available to hire

Games Designer | Level Designer | Programmer | Sound Designer
Portfolio: Website not available. Sign in: https://www.twine.net/signup

I’m a game designer interested in mechanics, level design, programming, and world building. I recently graduated from RMIT’s Bachelor of Design (Games).

For our final year capstone game my team and I won a program excellence award for navigating a difficult cultural topic, demonstrating attentiveness to feedback and impressive craft. We got exhibit the game at the RMIT Grad Show and the ACMI Audience Lab getting hundreds of players.

I love learning new things and pouring my passion into creating games. One of my strengths is having a clear vision for what I want, then focusing hard to make it a reality.

Outside of game development, I love playing piano and guitar, hiking, cooking, gardening, hanging out with my cat and friends, board games, op-shopping, listening to music, and (of course) playing games.

Some of my favourite games include: Bloodborne, Terraria, Dark Souls, Portal 2, and ULTRAKIL

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Experience Level

Expert
Intermediate
Intermediate
Beginner

Language

English
Fluent

Work Experience

Lead Designer & Unity Developer (C#) at Dero Dazza’s Dirty Dash
January 1, 2025 - December 31, 2025
Led design and development of a Unity-based project, implementing gameplay systems, level/environment design, playtesting analytics, and UI/UX design; contributed to exhibition analytics (heatmaps/graphs).

Education

Bachelor of Design (Games) at RMIT University
January 1, 2023 - January 1, 2025
Bachelor of Design (Games) at RMIT University
January 1, 2023 - January 1, 2025

Qualifications

RMIT Program Excellence Award
January 11, 2030 - December 14, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education