I'm Matt Caulkins, founder and principal software engineer with a focus on building and stabilizing complex web applications, data integrations, games, and more. I lead architecture and development efforts for startups and organizations, translating business requirements into technical solutions and guiding development decisions to deliver reliable, scalable software.

Matt Caulkins

I'm Matt Caulkins, founder and principal software engineer with a focus on building and stabilizing complex web applications, data integrations, games, and more. I lead architecture and development efforts for startups and organizations, translating business requirements into technical solutions and guiding development decisions to deliver reliable, scalable software.

Available to hire

I’m Matt Caulkins, founder and principal software engineer with a focus on building and stabilizing complex web applications, data integrations, games, and more. I lead architecture and development efforts for startups and organizations, translating business requirements into technical solutions and guiding development decisions to deliver reliable, scalable software.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent

Work Experience

Freelance Designer & Full-Stack Developer at Self-Employed / Freelance
April 1, 2008 - Present
Designed and optimized custom WordPress themes, templates, and plugins for businesses and institutions. Migrated, debugged, and optimized WordPress sites using Elementor, Bricks, WS Form, Advanced Custom Fields (ACF), and third-party integrations. Enhanced website speed, security, and SEO using Cloudflare, caching strategies, and best security practices. Developed custom API integrations, interactive front-end components, and database-driven functionalities. Managed multiple client projects, ensuring clear communication, problem-solving, and on-time delivery. Achieved 100% client satisfaction over 14 years, delivering tailored web development and design projects for small businesses.
Senior Full Stack Software Engineer at Arnold Arboretum of Harvard University
June 1, 2018 - November 1, 2024
Led stakeholder meetings to define specifications, requirements, and project milestones, managing a $50k budget for operational efficiency. Developed an HTML-based public publications archive and management system, streamlining access to research materials for 200 years of content. Integrated individual tracking systems into a unified Angular and Node.js screenshot catalog, improving data consistency and automating tracking for over 200 research plants. Engineered mobile applications for landscape management, reducing task approval times by 80%. Architected REST APIs, boosting employee productivity by 40% and reducing redundant tasks through data automation. Designed interactive maps using ArcGIS, facilitating real-time tracking and data visualization. Created over 40 custom post types and page templates for WordPress site, integrating with over 4 different third-party APIs.
Front-end Developer at New England Journal of Medicine
May 1, 2017 - December 1, 2017
Developed responsive data-driven infographics using D3.js and JavaScript, improving audience engagement with interactive content. Modernized legacy Flash content to comply with web standards for enhanced accessibility.
Senior Game Developer at Family Entertainment Network
February 1, 2013 - October 1, 2015
Led a 4-person team in developing Poptrópica web and mobile games, enhancing gameplay through state-driven mechanics and XML parsing. Increased user engagement through real-time updates and dynamic content.

Education

Master’s of Liberal Arts – Digital Media Design at Harvard Extension School
January 1, 2018 - January 1, 2023
Bachelor’s of Science – Interactive Media & Game Design at Worcester Polytechnic Institute
January 11, 2030 - December 27, 2025
Master of Liberal Arts – Digital Media Design at Harvard Extension School
January 1, 2018 - January 1, 2023
Bachelor of Science – Interactive Media & Game Design at Worcester Polytechnic Institute
January 11, 2030 - March 15, 2026

Qualifications

Back-End Development Certification
January 11, 2030 - March 15, 2026
Learning Design and Technology Certification
January 11, 2030 - March 15, 2026
Capstone Project: Tactical Game Development
January 11, 2030 - March 15, 2026

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services