Matt Gabnai

Available to hire

Hi, I’m Matt Gabnai, an audio director and lead/senior audio designer passionate about creating top-quality videogame and cinematic productions.

About

Hi, I’m Matt Gabnai, an audio director and lead/senior audio designer passionate about creating top-quality videogame and cinematic productions. With years of experience in sound design, music composition (I finished as an orchestra conductor in my formal school in Budapest), and audio integration, I love helping teams achieve their best work using a rare set of competences that span multiple tools and platforms.

I specialize in immersive audio experiences, vehicle and environmental sound design, and AI audio training. I’m fluent in English, French and Hungarian, and thrive in collaborative, creative environments where quality matters most.

  • Joined May 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education

Projects · 7

I recently interviewed for Riot Games, where my task was to create SFX for two champions. Instead of explaining my process in text, I decided to showcase the hierarchy and my approach in a video.

  • Audio Mixer
  • Recording Studio
  • Sound Designer
  • +1

As the Audio Director of the project, I was responsible for all in-game SFX, music licensing, mixing and mastering, with the help of my team for integration and bugfixing.

This trailer is entirely made by me:

  • Audio Engineer
  • Audio Mixer
  • Creative Director

We made an episode about sound design, while I worked at Cloud Imperium Games: how I approached recording reverbs, integrating them into the game, mixing them for an immersive experience.
()

  • Project Manager
  • Sound Designer

A simple, short 1:30 video showcasing the most popular projects I’ve worked on:
Assassin’s Creed Black Flag, The Crew, Watchdogs, and others. ()

  • Game Composer
  • Game Developer
  • Game Tester
  • +3

Recording a cover song in my home studio, rearrangement with soft synths, mixing, mastering.
Directing a short music video for my friend Balazs Farkas-Jenser while we both were in Budapest; lights, editing, post production.

  • Art Director
  • Film Director
  • Music Producer
  • +3

Work experience· 15 roles

Lead Audio Designer · Ubisoft ReflectionsSep 2024 – Oct 2025 · 1 yr 2 mos

Arranger, orchestrator, conductor and SFX producer for Assassin's Creed 4: Black Flag; Watch Dogs; The Crew; Child of Light; Might and Magic Heroes Online; Silent Hunter; Cloudberry Kingdom; Lead Audio Designer.

Audio Director · R3V3NG3 / Everreach LabsSep 2024 – Present · 2 yrs 3 mos

Audio Director leading a team of hybrid and remote staff for announced IP in Anvil + Wise; organizing field recordings, audio workshops, overseeing VO recording and design, mentoring juniors, day-to-day management; remake/remix of FPS experience in Unreal 5 and Wise; VO sessions, weapon audio design, music licensing, leading teams in USA and Vietnam.

Lead Audio Designer · Ubisoft ReflectionsSep 2024 – Oct 2025 · 1 yr 2 mos

Arranger, orchestra conductor and SFX producer for Assassin's Creed 4: Black Flag, Watch Dogs, The Crew, Child of Light, Might and Magic Heroes Online, Silent Hunter, Cloudberry Kingdom; Lead Audio Designer at Ubisoft Reflections.

Audio Director · R3V3NG3 Everreach LabsSep 2024 – Present · 2 yrs 3 mos
Audio Director - R3V3NG3 · Everreach LabsSep 2024 – Dec 2024 · 4 mos
Senior Audio Designer · Cloud Imperium GamesJun 2023 – Oct 2025 · 2 yrs 5 mos
Senior Audio Designer · Cloud Imperium GamesJun 2023 – Oct 2025 · 2 yrs 5 mos
Lead Audio Designer · Ubisoft ReflectionsJun 2023 – Sep 2024 · 1 yr 4 mos

Education· 6

Diploma · Alchemea Studio of Sound Engineering, London2009
Degree · MZTSZ Kőbányai Zenei Stúdió, Budapest2008
Diploma in Sound Engineering and Music Production · Alchemea Studio of Sound Engineering2009
Jazz musician and classical music composer degree · MZTSZ KA2008

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