Available to hire
I’m a programmer with over 10 years experience in the industry, focusing on game development for mobile and web-based applications. I excel at rapid prototyping, and have made a micro-game for HTML5 game engines such as Phaser 2 within a week for the past 6 years of my professional career. I strive to maximize efficiency, finding places I can automate to save both myself and you time and money, whether that is with automated build scripts to allow quicker testing and deliverables, or speeding up production on the front-end. I am based in America and proudly code everything myself, not relying on AI vibe coding and making best guesses.
Skills
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Work Experience
Lead Game Developer at AppLovin
January 1, 2020 - January 1, 2024Managed a fully remote team and assigned tasks for over 40 customers with four direct reports. Created new micro-games weekly in a fast-paced environment. Ran department-wide meetings, substituted for the director, and developed internal tools to improve team productivity. Wrote creative specs for designers on micro-game advertisements and translated customer expectations into actionable items for both designers and developers.
Lead Game Developer at AppLovin
January 1, 2018 - January 1, 2020Led game development in an Agile setting, shipping mobile games; collaborated across front-end UI and back-end teams; managed two direct reports.
Junior Developer at YETi CGI
January 1, 2017 - January 1, 2018Developed mobile and web games in an Agile team; contributed to front-end UI and back-end development; managed two direct reports.
Programming Intern at YETi CGI
January 1, 2014 - January 1, 2016Summer internship contributing to game development projects in an Agile environment.
Education
Bachelor of Science in Computer Science at Grand Valley State University Frederik Meijer Honors College
January 11, 2030 - April 28, 2017Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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