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Michael Curran

Available to hire

I'm Michael Curran, a composer, sound designer, and. audio director with over two decades of experience shaping immersive soundscapes for AAA and independent games.

About

I’m Michael Curran, a composer, sound designer, and. audio director with over two decades of experience shaping immersive soundscapes for AAA and independent games. I specialize in building cohesive audio ecosystems, leading cross-disciplinary teams, and delivering fully integrated soundtracks from concept to final mix.

I’ve led audio design for Civilization IV, and V, Civilization Beyond Earth at Firaxis Games, Ara History Untold at Oxide Games. I have collaborated with orchestras and ethnic musicians worldwide to record truly special performances. I love turning ideas into living, breathing musical soundscapes.

  • 23 years' experience
  • Joined February 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Education
  • Other
  • Software & Internet
  • Professional Services

Work experience· 28 roles

Composer · Stardock GamesOct 2025 – Apr 2026 · 7 mos

Composer for Ashes of the Singularity II; collaborated with developers to create cohesive musical themes and integration with gameplay.

Sound Designer · Oxide GamesAug 2025 – Apr 2026 · 9 mos

Sound design for Ashes of the Singularity II; collaborated with development teams to implement immersive audio.

Composer · Dragon Snacks GamesMay 2025 – Jul 2025 · 3 mos

Composer for Dragon Snacks Games; contributed to sound design and thematic music for the project.

Audio Director · Oxide GamesJan 2025 – Aug 2025 · 8 mos
Lead Audio Designer / Lead Composer · Unreleased AAA ProjectJan 2023 – Dec 2023 · 1 yr
Lead Audio Designer/Lead Composer · Unreleased ProjectJan 2023 – Dec 2023 · 1 yr
Audio Director · Oxide GamesMay 2018 – Jan 2025 · 6 yrs 9 mos
Audio Director · Stardock GamesNov 2017 – Aug 2025 · 7 yrs 10 mos

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