Michael Curran
I'm Michael Curran, a composer, sound designer, and. audio director with over two decades of experience shaping immersive soundscapes for AAA and independent games.
About
I’m Michael Curran, a composer, sound designer, and. audio director with over two decades of experience shaping immersive soundscapes for AAA and independent games. I specialize in building cohesive audio ecosystems, leading cross-disciplinary teams, and delivering fully integrated soundtracks from concept to final mix.
I’ve led audio design for Civilization IV, and V, Civilization Beyond Earth at Firaxis Games, Ara History Untold at Oxide Games. I have collaborated with orchestras and ethnic musicians worldwide to record truly special performances. I love turning ideas into living, breathing musical soundscapes.
- 23 years' experience
- Joined February 2025
Industry experience
- Gaming
- Media & Entertainment
- Education
- Other
- Software & Internet
- Professional Services
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Work experience· 28 roles
Composer for Ashes of the Singularity II; collaborated with developers to create cohesive musical themes and integration with gameplay.
Sound design for Ashes of the Singularity II; collaborated with development teams to implement immersive audio.
Composer for Dragon Snacks Games; contributed to sound design and thematic music for the project.
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