I’m a 3D Artist and Full-stack software engineer with a passion for storytelling through design and code. Trained in environment and prop design at the Columbus College of Art and Design, I’ve built immersive scenes using Maya, Zbrush, Unreal Engine, and Houdini. Now, as a Software Engineer, I develop full-stack web applications with JavaScript, React, Node.js, Python, and SQL. Whether crafting digital environments or building clean, responsive web apps, I focus on meaningful user experiences rooted in detail, research, and imagination.

Mike Panaiotti

I’m a 3D Artist and Full-stack software engineer with a passion for storytelling through design and code. Trained in environment and prop design at the Columbus College of Art and Design, I’ve built immersive scenes using Maya, Zbrush, Unreal Engine, and Houdini. Now, as a Software Engineer, I develop full-stack web applications with JavaScript, React, Node.js, Python, and SQL. Whether crafting digital environments or building clean, responsive web apps, I focus on meaningful user experiences rooted in detail, research, and imagination.

Available to hire

I’m a 3D Artist and Full-stack software engineer with a passion for storytelling through design and code. Trained in environment and prop design at the Columbus College of Art and Design, I’ve built immersive scenes using Maya, Zbrush, Unreal Engine, and Houdini. Now, as a Software Engineer, I develop full-stack web applications with JavaScript, React, Node.js, Python, and SQL. Whether crafting digital environments or building clean, responsive web apps, I focus on meaningful user experiences rooted in detail, research, and imagination.

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Language

English
Fluent

Work Experience

Freelance Game Artist at Independent Contractor
July 1, 2024 - Present
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized textures, enhancing overall project quality through texture creation and modular asset design.
Concept Artist at Independent Contractor
July 1, 2024 - Present
Created concept art illustrations and visual design assets for remote game projects, collaborating with teams to align with art direction and project goals.
Freelance Game Artist at Self-employed (Remote)
July 1, 2024 - Present
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized textures, enhancing project quality through texture creation and modular asset design.
Customer Service Specialist at Columbus Metropolitan Library
March 1, 2024 - Present
Served as the primary contact point for library patrons, ensuring a positive and efficient customer experience while assessing needs and providing practical solutions.
3D Environment Artist at Freelance
July 1, 2024 - Present
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized art textures, enhancing overall project quality through texture creation and modular asset design.
Customer Service Specialist at Columbus Metropolitan Library
March 1, 2024 - Present
Served as the primary contact point for library patrons, ensuring a positive and efficient customer experience while assessing needs and providing practical solutions.

Education

Software Engineering Certificate at Springboard
May 1, 2024 - August 1, 2025
Completed a comprehensive online software engineering program focused on full-stack development with JavaScript and MERN technologies. Gained practical skills through hands-on projects and mentorship.
Bachelor of Fine Arts in Animation at Columbus College of Art and Design
August 1, 2019 - May 1, 2022
Engaged in a comprehensive curriculum encompassing 2D, 3D, and experimental animation techniques, including claymation and stop-motion. Developed proficiency in motion graphics, digital modeling, and virtual reality using professional-grade tools and facilities.

Qualifications

Freelance 3D Artist
June 14, 2024 - September 1, 2025
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized art textures, enhancing overall project quality through texture creation and modular asset design.
Software Engineering Certificate
May 1, 2024 - August 1, 2025
Completed 600+ hours of coursework, gaining proficiency in JavaScript, HTML, CSS, Python ( Flask, Express, React, Node.js), and both front-end and back-end development to build full-stack web applications.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Gaming, Education