Mike Panaiotti

Available to hire

I'm a multidisciplinary Software Engineer and 3D Game Artist with hands-on experience building full-stack applications, interactive web experiences, and game-ready asset pipelines.

About

I’m a multidisciplinary Software Engineer and 3D Game Artist with hands-on experience building full-stack applications, interactive web experiences, and game-ready asset pipelines.

I bridge the gap between engineering and visual design to build fast, immersive, user-first digital experiences. I focus on optimizing every step from design to launch and work across React, Three.js, Unity, and backend systems.

  • 4 years' experience
  • Joined April 2024

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Gaming
  • Education

Work experience· 11 roles

AI Agentic Platform Developer · Gagiteck Inc. (via Riipen)Mar 2026 – May 2026 · 3 mos

Analyzed a multi-tenant SaaS production codebase to document system architecture and real-time lifecycle maps; worked with FastAPI, PostgreSQL, Redis, Docker, and AWS in a cloud-native AI Agentic platform environment. Contributed to backend process optimization and cloud infrastructure documentation, gaining hands-on understanding of AI Agent architecture, scalability patterns, and multi-tenant SaaS design on AWS.

3D Environment Artist · FreelanceJul 2024 – Present · 2 yrs 5 mos

Developed a range of digital media, including concept art illustrations, 3D assets, and stylized art textures, enhancing overall project quality through texture creation and modular asset design.

Freelance Game Artist · Self-employed (Remote)Jul 2024 – Present · 2 yrs 5 mos

Developed a range of digital media, including concept art illustrations, 3D assets, and stylized textures, enhancing project quality through texture creation and modular asset design.

Concept Artist · Independent ContractorJul 2024 – Present · 2 yrs 5 mos
Freelance Game Artist · Independent ContractorJul 2024 – Present · 2 yrs 5 mos
Freelance 3D Game Artist · RemoteMay 2024 – Present · 2 yrs 7 mos
Software Engineer · SpringboardMay 2024 – Aug 2025 · 1 yr 4 mos
Freelance 3D Game Artist · Freelance (Remote)May 2024 – Present · 2 yrs 7 mos

Education

Software Engineering Certificate · Springboard2024 – 2025

Completed a comprehensive online software engineering program focused on full-stack development with JavaScript and MERN technologies. Gained practical skills through hands-on projects and mentorship.

Bachelor of Fine Arts in Animation · Columbus College of Art and Design2019 – 2022

Engaged in a comprehensive curriculum encompassing 2D, 3D, and experimental animation techniques, including claymation and stop-motion. Developed proficiency in motion graphics, digital modeling, and virtual reality using professional-grade tools and facilities.

Bachelor of Fine Arts (BFA) in Animation · Columbus College of Art and Design2030 – 2023
Bachelor of Fine Arts (BFA) in Animation · Columbus College of Art and Design2030 – 2023

Certifications and awards· 12

Freelance 3D Artist2024 – 2025

Developed a range of digital media, including concept art illustrations, 3D assets, and stylized art textures, enhancing overall project quality through texture creation and modular asset design.

Software Engineering Certificate2024 – 2025

Completed 600+ hours of coursework, gaining proficiency in JavaScript, HTML, CSS, Python ( Flask, Express, React, Node.js), and both front-end and back-end development to build full-stack web applications.

Junior Programmer Pathway2030 – 2026
AI Agentic Platform Development with AWS2026

Hire Mike Panaiotti today

Post a job and invite Mike, or contact them directly. No hidden commission.

Post a job