Mike Panaiotti
I'm a multidisciplinary Software Engineer and 3D Game Artist with hands-on experience building full-stack applications, interactive web experiences, and game-ready asset pipelines.
About
I’m a multidisciplinary Software Engineer and 3D Game Artist with hands-on experience building full-stack applications, interactive web experiences, and game-ready asset pipelines.
I bridge the gap between engineering and visual design to build fast, immersive, user-first digital experiences. I focus on optimizing every step from design to launch and work across React, Three.js, Unity, and backend systems.
- 4 years' experience
- Joined April 2024
Industry experience
- Media & Entertainment
- Software & Internet
- Professional Services
- Gaming
- Education
More experts in Columbus, United States
- 3D Designers for hire in Columbus, United States
- 3D Modelers for hire in Columbus, United States
- 3D Visualizers for hire in Columbus, United States
- Back-End Developers for hire in Columbus, United States
- Front-End Developers for hire in Columbus, United States
- Full Stack Developers for hire in Columbus, United States
- Game Developers for hire in Columbus, United States
- Web Developers for hire in Columbus, United States
Work experience· 11 roles
Analyzed a multi-tenant SaaS production codebase to document system architecture and real-time lifecycle maps; worked with FastAPI, PostgreSQL, Redis, Docker, and AWS in a cloud-native AI Agentic platform environment. Contributed to backend process optimization and cloud infrastructure documentation, gaining hands-on understanding of AI Agent architecture, scalability patterns, and multi-tenant SaaS design on AWS.
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized art textures, enhancing overall project quality through texture creation and modular asset design.
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized textures, enhancing project quality through texture creation and modular asset design.
Education
Completed a comprehensive online software engineering program focused on full-stack development with JavaScript and MERN technologies. Gained practical skills through hands-on projects and mentorship.
Engaged in a comprehensive curriculum encompassing 2D, 3D, and experimental animation techniques, including claymation and stop-motion. Developed proficiency in motion graphics, digital modeling, and virtual reality using professional-grade tools and facilities.
Certifications and awards· 12
Developed a range of digital media, including concept art illustrations, 3D assets, and stylized art textures, enhancing overall project quality through texture creation and modular asset design.
Completed 600+ hours of coursework, gaining proficiency in JavaScript, HTML, CSS, Python ( Flask, Express, React, Node.js), and both front-end and back-end development to build full-stack web applications.
Hire Mike Panaiotti today
Post a job and invite Mike, or contact them directly. No hidden commission.

















