I'm Moaz Hany, a passionate 3D world creator who loves immersing myself in intricate environments. I thrive on collaboration and bring a strong sense of teamwork to push the boundaries of what's possible in 3D design. Over the years I've delivered premium-quality models and assets for Unity and VR, always focusing on clean geometry, robust rigging, and assets that look great under different lighting. I enjoy building a shared vision with teams and learning new techniques to stay ahead in fast-moving game and media projects.

Moaz Hany

I'm Moaz Hany, a passionate 3D world creator who loves immersing myself in intricate environments. I thrive on collaboration and bring a strong sense of teamwork to push the boundaries of what's possible in 3D design. Over the years I've delivered premium-quality models and assets for Unity and VR, always focusing on clean geometry, robust rigging, and assets that look great under different lighting. I enjoy building a shared vision with teams and learning new techniques to stay ahead in fast-moving game and media projects.

Available to hire

I’m Moaz Hany, a passionate 3D world creator who loves immersing myself in intricate environments. I thrive on collaboration and bring a strong sense of teamwork to push the boundaries of what’s possible in 3D design.

Over the years I’ve delivered premium-quality models and assets for Unity and VR, always focusing on clean geometry, robust rigging, and assets that look great under different lighting. I enjoy building a shared vision with teams and learning new techniques to stay ahead in fast-moving game and media projects.

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Language

English
Fluent
Spanish; Castilian
Beginner
German
Beginner
Arabic
Fluent

Work Experience

3D Generalist Independent Freelancer
May 1, 2023 - August 28, 2025
Delivered premium-quality 3D models optimized for Unity, enhancing indie game development projects. Ensured models met quality specs and rigged properly.
3D Environment Designer
August 1, 2024 - August 28, 2025
Crafted premium 3D visualization videos that boosted social media engagements. Used a library of 3D models to render a batch of images in different lighting themes, delivering over 50 renders in a month.
3D Props Modeler at Wee Tattie Studios
August 1, 2024 - Present
Modeling VR friendly stylized 3D assets for an Unreal Engine game. Delivered atlas textures, high and low-poly models, UV, and props that are visually appealing and optimized. Baked high-resolution details into much lighter models for use in demanding console-like VR.
Environment Artist at Independent Freelancer
May 1, 2023 - May 1, 2023
Delivered premium-quality 3D models optimized for Unity, enhancing indie game development projects. Ensured models met quality specs and rigging requirements. Crafted premium 3D visualization videos that boosted social media engagement. Used a library of 3D models to render batches of images in different lighting themes.
Modeler / VR Asset Artist at Wee Tattie Studios
August 1, 2025 - August 1, 2025
Modeling VR-friendly stylized 3D assets for an Unreal Engine game. Delivered atlas textures, high- and low-poly models, UVs, props that are visually appealing and optimized.
3D Environment Artist at Invisible Inc.
August 2, 2025 - November 21, 2025
Modeled 3D environment asset packs. Delivered 50+ 3D models in one month to Meta AI training program. Modeled 3D organic and hard-surface models that met project requirements.
3D Artist / Modeler at Wee Tattie Studios
August 1, 2025 - August 1, 2025
Modeling VR-friendly stylized 3D assets for an Unreal Engine game. Delivered textures, high- and low-poly models, UVs, props that are visually appealing and optimized.
3D Artist / Modeler at Visible Inc.
August 1, 2025 - November 21, 2025
Delivered 50+ 3D models in one month to Meta AI training program. Modeled 3D organic and hard-surface models that met project requirements.
3D Environment Artist at Independent Freelance
May 1, 2023 - May 1, 2023
Delivered premium-quality 3D models optimized for Unity, enhancing indie game development projects. Ensured models met quality specs and were rigged properly. Crafted premium 3D visualization videos that boosted social media engagement. Used a library of 3D models to render batches of images in different lighting themes.
VR Asset Artist / 3D Modeler at Wee Tattie Studios
August 1, 2025 - August 1, 2025
Modeling VR-friendly, stylized 3D assets for an Unreal Engine game. Delivered atlas textures, high- and low-poly models, UVs, props that are visually appealing and optimized. Baked high-resolution details into much lighter models suitable for demanding consoles like VR.
3D Environment Asset Artist at Invisible Inc.
August 1, 2025 - November 21, 2025
Modeled 3D environment asset packs. Delivered 50+ 3D models in one month to Meta AI training program. Modeled 3D organic and hard-surface models that met project requirements.
3D Artist at Wee Tattoo Studios
August 1, 2025 - August 1, 2025
Delivered premium-quality 3D models optimized for Unity, enhancing indie game development projects. Ensured models met quality specs and rigged properly. Created premium 3D visualization videos that boosted social media engagement. Used a library of 3D models to render a batch of images in different lighting themes. Delivered 50+ renders in one month.
3D Environment Artist at Invisible Inc.
August 1, 2025 - November 21, 2025
Modelled 3D environment asset packs for real-time game development. Delivered VR-friendly stylized datasets; produced high- and low-poly models, UV maps, and props optimized for performance. Baked high-resolution details into lighter models suitable for demanding consoles/VR.

Education

Bachelor of Computer science at Arab open university
August 21, 2024 - August 21, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet