Seasoned and holistically-minded Narrative Designer with lead experience. Expert at grounding creative & gameplay visions in unified narrative foundation, distilling and inculcating key worldbuilding pillars among leads to foster intuitive alignment with core vision across departments, and maintaining airtight lore and storyline continuity. Adept at planning, developing, and executing all narrative-involved elements of production, authoring internal documentation to ensure thorough preservation of institutional knowledge, and comfortably navigating player interactions online, onstream, onstage, and in person. Skilled in technical, creative, and copy writing, community management, and presentation, with a supporting spectrum of pertinent artistic proficiencies.

Nicholas Antonucci

Seasoned and holistically-minded Narrative Designer with lead experience. Expert at grounding creative & gameplay visions in unified narrative foundation, distilling and inculcating key worldbuilding pillars among leads to foster intuitive alignment with core vision across departments, and maintaining airtight lore and storyline continuity. Adept at planning, developing, and executing all narrative-involved elements of production, authoring internal documentation to ensure thorough preservation of institutional knowledge, and comfortably navigating player interactions online, onstream, onstage, and in person. Skilled in technical, creative, and copy writing, community management, and presentation, with a supporting spectrum of pertinent artistic proficiencies.

Available to hire

Seasoned and holistically-minded Narrative Designer with lead experience. Expert at grounding creative & gameplay visions in unified narrative foundation, distilling and inculcating key worldbuilding pillars among leads to foster intuitive alignment with core vision across departments, and maintaining airtight lore and storyline continuity. Adept at planning, developing, and executing all narrative-involved elements of production, authoring internal documentation to ensure thorough preservation of institutional knowledge, and comfortably navigating player interactions online, onstream, onstage, and in person. Skilled in technical, creative, and copy writing, community management, and presentation, with a supporting spectrum of pertinent artistic proficiencies.

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Work Experience

Recruiter, Life Sciences at Oxford Global Resources
March 1, 2026 - April 1, 2026
Developed and maintained relationships with consultants and matched them with clients seeking specific expertise; leveraged Salesforce and LinkedIn Sales Navigator to connect with industry professionals; built and maintained Excel workflows to improve efficiency.
Sales Associate at Oxford Global Resources
January 1, 2026 - March 1, 2026
Trained in Account Manager workflow; communicated with Client Managers; managed internal records; demonstrated aptitude leading to a full-time offer and promotion to Recruiter.
Content Creator at EVE Community
January 1, 2025 - Present
Resumed content creation activities for the EVE community, including lore-focused writing and community engagement.
Creative Consultant at Oxford Global Resources
January 1, 2025 - April 1, 2026
Providing creative services including narrative/graphic/game design and technical/creative/copy writing.
Narrative Designer, EVE Vanguard at CCP Games
September 1, 2023 - January 1, 2025
Led and owned narrative development of EVE Vanguard (UE5 sci-fi MMOFPS within the EVE universe). Designed and managed backstory, technical lore, continuity, and in-game copy; coordinated with leads/directors across departments; ensured lore integrity within a 20+ year shared continuity; collaborated with other narrative designers to plan real-time storyline; wrote documentation to preserve unpreserved past narrative materials; created supporting art assets and in-game copy.
Copywriter & Supporting Creative at CCP Games
June 1, 2021 - January 1, 2024
Authored social media posts, marketing materials, news articles, and in-game copy for EVE Online; responsible for all written content for EVE Academy 2.0; distilled narrative brief for cinematic trailer for the Caldari faction; drafted narrative foundations for Project Awakening / EVE Frontier; collaborated with the narrative team on ongoing storyline content; created 2D and 3D assets for narrative projects; promoted to Narrative Designer on a new project.
Narrative Consultant at CCP Games
April 1, 2021 - June 1, 2021
Provided on a project basis for production of a new cinematic trailer for the Minmatar faction; distilled a narrative brief covering key lore pillars as the basis for the trailer; hired for ongoing-term copywriting following project conclusion.
Content Creator at EVE Community
December 1, 2012 - September 1, 2023
Authored long-form lore compilation articles to improve accessibility and discoverability; presented live onstage/onstream and interfaced with players and developers at official gatherings; produced artworks as well as narrative and game design explorations in a community setting; participated in lore-focused podcasts and streams (e.g., Hydrostatic Podcast).

Education

Game Design at Bunker Hill Community College
January 1, 2017 - January 1, 2018
Game Art and Animation at Champlain College
January 1, 2015 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services, Life Sciences