I’m Antony Nascè, a Creative Technologist and Product Developer with 15+ years of experience across creative software/hardware in VFX and spatial computing. I thrive on problem solving and rapid prototyping, and I’m most energized when working at the intersection of R&D, design and product development within cross-functional teams to create delightful, novel customer experiences. I’m always seeking opportunities to explore and iterate, turning ideas into tangible demos and experiences.
I’m looking for a role that blends my love of music production with my creative-engineering mindset, in an environment that encourages exploration and play. As a founder and leader, I’ve driven projects from concept to demonstrator, spanning software, hardware and XR. My track record includes launching studios, delivering XR and audio-focused prototypes, and leveraging my background in music, interaction design, and haptics to push the boundaries of immersive experiences.
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