My name is Edson Ferrão, and I am a game developer with nearly 15 years of experience working on mobile, PC, web, and land-based games. Throughout my career, I have participated in the development and publication of a wide variety of projects, working with technologies such as Unity 3D, C#, TypeScript, Pixi.js, Three.js, Cocos2D, React, Node.js, PHP, Java, and LibGDX. My experience covers the full development lifecycle, including gameplay programming, framework architecture, backend integration, performance optimization, live operations, bug analysis, hotfixes, and post-release support. I have collaborated with multidisciplinary teams and international companies, contributing both as a gameplay programmer and as a full-stack developer when needed.
What makes me stand out is my strong focus on scalable architecture, maintainable code, and long-term project sustainability. I specialize in SOLID principles and in creating reusable systems and frameworks that improve development speed and code quality across multiple projects. In addition to technical expertise, I value communication and teamwork highly, maintaining close collaboration with developers, artists, managers, and non-technical stakeholders to ensure efficient decision-making and successful feature delivery. I am recognized for combining technical versatility, problem-solving skills, performance-oriented development, and the ability to adapt quickly to different technologies and production environments.
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