I am a masters student that graduated my undergraduate degree in July 2025, achieving a 2:1 in Game Development: Design. My aim for my masters to to really hone my talents and become a more useful asset within a team.

Nicole Black

I am a masters student that graduated my undergraduate degree in July 2025, achieving a 2:1 in Game Development: Design. My aim for my masters to to really hone my talents and become a more useful asset within a team.

Available to hire

I am a masters student that graduated my undergraduate degree in July 2025, achieving a 2:1 in Game Development: Design. My aim for my masters to to really hone my talents and become a more useful asset within a team.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Product Owner
May 1, 2025 - October 4, 2025
Oversees decisions by other team members to maintain project vision and scope; first port of call for incorporating ideas and approving changes; created the Game Design Document and marketing/expense reports.
Lead Designer
May 1, 2025 - October 4, 2025
In charge of Level Design, Narrative Design and UX. Approved and oversaw UI design.
Assistant Programmer
May 1, 2025 - October 4, 2025
Helped the programmer with their workload.
Co-Scrum Master
May 1, 2025 - October 4, 2025
Updated task boards and ensured I knew what my team members were working on.
Lead Designer at Arid Odyssey
May 1, 2024 - October 4, 2025
In charge of Level Design, UX, Cutscenes/Animation, Narrative Design.
Scrum Master at Arid Odyssey
May 1, 2024 - October 4, 2025
Held Scrum meetings and updated task boards accordingly.
Product Owner at Aislin
May 1, 2025 - October 4, 2025
Product Owner for a third-year student game project: oversaw decisions made by team members to ensure alignment with the project vision and scope, acted as the first point of contact for incorporating ideas and approving changes, created the Game Design Document, and produced marketing and expenditure reports to support project planning and budgeting.
Lead Designer at Arid Odyssey
May 1, 2024 - October 4, 2025
Lead Designer for Level Design, UX, Narrative Design, and animation; in charge of overall design direction and coordinating with art and programming to implement features and maintain a cohesive vision.
Scrum Master at Arid Odyssey
May 1, 2024 - October 4, 2025
Scrum Master for Arid Odyssey: led Scrum ceremonies, updated task boards, and ensured the team stayed aligned with sprint goals and deadlines.

Education

Bachelor's Degree (Hons) in Game Development: Design at Falmouth University
January 1, 2022 - January 1, 2025
Bachelor of Arts (Hons) in Game Development: Design at Falmouth University
January 1, 2022 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
See more

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