I am a goal-driven, detail-oriented digital artist with over 7 years of professional experience creating photo-realistic characters and story-driven animation sequences using Autodesk Maya. I love creating digital characters and bringing them to life through the use of the 12 principles of Animation.
I am also experienced in organic and hard-surface modelling, texture painting, and look development.
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Created for the movie “Once Upon a Night”
Responsible for ideation and concept design, modelling, texturing, rigging, animation, VFX paint, roto, cleanup and integration into BG plates.
Was responsible for all NFT CUBE visuals, from ideaign ideation, concept, modelling lighting and rendering.
Responsible for SHAZA’M Superhero character Modelling, face and body rigging, animation, cloth sim
, character texturing, and look development.
NFT CUBE project was a major milestone for me, as hundreds of thousands of viewers got to see my work during the Abu Dhabi Tech Fest.
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