I am Oğuzhan Akgül, an innovative and detail-oriented Sound Engineer, Sound Designer, and Music Producer with extensive experience in sound design, mixing, mastering, and music composition. I have a proven ability to create immersive audio experiences for games, advertisements, and commercial music projects. I'm passionate about integrating cutting-edge technologies such as Dolby Atmos, FMOD, and Unreal Engine, and I'm currently expanding my skills by learning Wwise to improve middleware integration. Over the years, I have successfully produced projects with over 3 million streams and collaborated with major brands and record labels. I thrive in dynamic, collaborative environments and enjoy crafting unique soundscapes that enhance user experience. Whether designing audio for games or mixing voiceovers and commercials, I focus on delivering high-quality, immersive sound that brings stories to life.

oguzhanakgulinfo

I am Oğuzhan Akgül, an innovative and detail-oriented Sound Engineer, Sound Designer, and Music Producer with extensive experience in sound design, mixing, mastering, and music composition. I have a proven ability to create immersive audio experiences for games, advertisements, and commercial music projects. I'm passionate about integrating cutting-edge technologies such as Dolby Atmos, FMOD, and Unreal Engine, and I'm currently expanding my skills by learning Wwise to improve middleware integration. Over the years, I have successfully produced projects with over 3 million streams and collaborated with major brands and record labels. I thrive in dynamic, collaborative environments and enjoy crafting unique soundscapes that enhance user experience. Whether designing audio for games or mixing voiceovers and commercials, I focus on delivering high-quality, immersive sound that brings stories to life.

Available to hire

I am Oğuzhan Akgül, an innovative and detail-oriented Sound Engineer, Sound Designer, and Music Producer with extensive experience in sound design, mixing, mastering, and music composition. I have a proven ability to create immersive audio experiences for games, advertisements, and commercial music projects. I’m passionate about integrating cutting-edge technologies such as Dolby Atmos, FMOD, and Unreal Engine, and I’m currently expanding my skills by learning Wwise to improve middleware integration. Over the years, I have successfully produced projects with over 3 million streams and collaborated with major brands and record labels.

I thrive in dynamic, collaborative environments and enjoy crafting unique soundscapes that enhance user experience. Whether designing audio for games or mixing voiceovers and commercials, I focus on delivering high-quality, immersive sound that brings stories to life.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

English
Intermediate
Turkish
Fluent

Work Experience

Sound Designer at Raez Games Singapore
May 1, 2024 - Present
Designed and mixed immersive audio for the Web3 Viking survival game Vallarok, utilizing advanced sound design techniques, spatial audio processing, and dynamic mixing to enhance player experience and environmental realism.
Sound Designer at RestPlay İstanbul
March 1, 2023 - Present
Designed and mixed immersive soundscapes for mobile games and advertisements. Developed dynamic audio assets for game environments, enhancing player engagement.
Freelance Sound Designer at N-Path Games Ankara
July 31, 2024 - July 22, 2025
Utilized synthesizers and sound manipulation software to design unique sound effects, compose original background scores, and create an immersive audio experience for mobile games, including Queen Link, while also building a library of stock elements for future projects.
Freelance Audio Engineer & Sound Designer at BiberSA Dubbing Agency İstanbul
December 31, 2022 - July 22, 2025
Mixed and mastered voiceovers for Yapı Kredi Publishing's story narrations. Designed sound effects to enhance storytelling experiences. Selected and arranged music from libraries to complement the productions.
Music Producer & Voice-Over Artist at Adwise Digital Agency Ankara
December 31, 2022 - July 22, 2025
Produced and mastered commercial soundtracks for brands and agencies. Handled full-scale audio production, including dubbing, mixing, and mastering.
Sound Engineer & Music Producer at Willy Pumpkin Ankara
December 31, 2021 - July 22, 2025
Created game soundtracks, arrangements, mixing & mastering, vocal coaching and recording engineering for the Potentia game available on Steam. Performed sound design, Foley, and sound editing. Managed voice recordings, edits, and mixing & mastering for all game characters.
Audio Engineer & Music Producer at Freelancer Ankara
January 1, 2007 - Present
Mixed, mastered, and arranged music for various artists across different genres, including creating beats and arrangements for their projects. Produced over 3 million-streamed songs, including arrangements for major projects. Collaborated with DMC Music Company, Garaj on multiple album and single productions. Designed and implemented high-quality sound effects and audio compositions for cinematic trailers. Provided voice-over recording, mixing, and mastering for TV commercials.
Audio Editor at Mercor Intelligence (Contracted) San Francisco
May 31, 2025 - July 22, 2025
Edited Turkish and English voiceovers to train and improve AI voice replication models. Used tools like iZotope RX and Waves plugins to clean and optimize voice recordings, removing noise and artifacts to ensure clarity and natural delivery for high-fidelity AI training.

Education

Certification at Berklee College Of Music
March 15, 2023 - January 15, 2024
Game Sound Design
Undergraduate Studies at Bilkent University Ankara
January 1, 2010 - December 31, 2012
Bachelor's Degree at Gazi University Ankara
January 1, 2012 - December 31, 2018

Qualifications

Game Audio Design and Production / Online Course
January 11, 2030 - July 22, 2025

Industry Experience

Computers & Electronics, Gaming, Software & Internet, Media & Entertainment, Professional Services, Consumer Goods